Tag Archives: Infinity

Quick Infinity Terrain: Food Booths

One of the goals with the space station terrain set was to make the whole thing look like not just a collection of tactically interesting obstacles but also a (relatively) sensible, lived-in/working facility. Right now the non-cargo bay area is a bit plain, really just the Impudent Mortal walls in my collection arranged in various ways. I did up some lockers recently to add colour and interesting cover, and now I’ve found a really simple way to do food booths or other fairly small terrain pieces.

Rough cutting guide for one booth. See text for details, and click for larger.
Rough cutting guide for one booth. See text for details, and click for larger.

Start with a strip of card 3″ wide and at least 11″ long, or multiple 3″ wide pieces making up roughly the same length. I use 1/16″ mattboard, the stuff used by picture framers, but for this project you could use just about anything. There’s only one measurement in the whole thing that depends on the thickness of the material being used (the height of the front wall of the booth) and that’s easily adjustable or even avoidable if you tweak the design a bit.

You’re cutting as follows:

  • 1″ wide for the under-floor brace/foot. Cut this piece in half again.
  • 1 1/2″ floor
  • 1 1/2″ roof
  • 1 3/4″ back wall
  • 1 9/16″ front wall (NOTE)
  • 2″ end wall
  • 2″ end wall
One booth's worth of pieces. See text for details, and click for larger.
One booth’s worth of pieces. See text for details, and click for larger.

Start by gluing the two foot pieces to the underside of the floor. Centre it under the floor — exact placement isn’t important, they just exist to lift the front edge of the booth above ground level and add a bit of visual interest. Note that in the layout photo below, I forgot to allow for the foot pieces, as I’m using that scrap of 1/8″ foamed PVC plastic above the card strip instead.

While that dries a bit, cut the two end walls some more to make them interesting. They stand vertically, and you can see from the photos that I’ve cut each in a different way to add variety and provide support for the booth’s large overhead sign(s). You don’t need to get fancy, just a couple of angled cuts can do nicely, especially if you re-use the offcut pieces again as I’ve done on several of the roofs in my set.

Glue the back wall to the back of the floor, with the bottom edge of it resting on the ground. Use the end walls to make sure the back wall is vertical and square, then glue them on, again with the bottom edges resting on the ground.

Floor on it's foot and back wall in place, side walls cut. See text for details, and click for larger.
Floor on it’s foot and back wall in place, side walls cut. See text for details, and click for larger.

Fit the front wall in between the end walls, again making sure it’s square and vertical. Exact placement isn’t important and will depend on how you intend to detail the front wall. I’ve recessed all my front walls and used various offcuts of card to add a few bits of detail. I figure these are automated booths using various machinery to process FoodGoop9000 (or possibly Soylent Green…) into various forms of fast “food” by adding flavour, so there’s no order window or anything specific on the thing.

Basic assembly done, front wall and roof in place. See text for details, and click for larger.
Basic assembly done, front wall and roof in place. See text for details, and click for larger.

I’ll probably eventually do some graphics to add to the fronts and signs of these booths, including various fast food brands we all know and love like Ariadna Fried Chickenoid and such! They’ll get posted here to the blog when they happen!

Details on front wall and inside the sign supports on the roof, first layer of the sign in front. See text for details, and click for larger.
Details on front wall and inside the sign supports on the roof, first layer of the sign in front. See text for details, and click for larger.

Glue the roof on last, and put the resulting box aside for the glue to dry a bit. Time to move on to the overhead sign.

This could be as simple as a single strip of the same 3″ wide card you’ve used for the rest of the thing, or any number of more elaborate constructions. If you want a really, really striking sign, there’s H-Archive’s awesome how-to on making “holographic” displays, which I want to follow myself sometime soon!

Extra layers of the sign being held while the glue dries a bit. See text for details, and click for larger.
Extra layers of the sign being held while the glue dries a bit. See text for details, and click for larger.

The curved sign is simply three layers of light card (65lbs, I think it is) cut 1″ high and 3 1/8″ long, just slightly longer than the gap between the vertical bits of the end walls, so that it curves. I glued one strip in place, let it cure for a bit, then gently pushed the second and third strips into place and held them with clothspins until the glue dried. Pre-curving the strips by running them over the edge of my workbench helps.

All three autobooth designs together, with various Hassassin Bahram troopers posing for scale. Click for larger.
All three autobooth designs together, with various Hassassin Bahram troopers posing for scale. Click for larger.

The grid on the roofs of my booths is some sort of embroidery/craft mesh stuff that I got a leftover chunk of from my girlfriend. It adds interesting texture if you can get some, or something similar like the plastic mesh used in window and door screens.

The Manned Booth

The fourth and final booth is a variant design that is actually run by a person (or humanoid robot, you never know in Infinity) with a door in one end wall and an open order window/bar in one side wall.

Manned booth assembled, roof off. Click for larger.
Manned booth assembled, roof off. Click for larger.

Design is identical to the autobooths above except I cut two of the “back walls” and instead of cutting the roof 1.5″ I cut it 1 5/8ths” wide so it would go over the top edges of the walls properly.

Manned booth, roof on. Click for larger.
Manned booth, roof on. Click for larger.

The inside is outfitted with various bits of card for the bar counter, a side bar/prep table, and a whole bunch of cupboards along the walls.

The outside end walls will eventually be painted and decorated to look like drinks glasses, and there will be a sign of some sort on the roof, although of slightly different design than the autobooths because this roof actually comes off.

Any comments or suggestions please leave them below, I do read and reply to comments but due to the spam filters it might be a while before I approve your comment!

All four booths together. Click for larger.
All four booths together. Click for larger.

Space Station Wall Sections in Progress

Finally have all six of the big space station wall sections basically complete and primed. All the doors are installed (several sections have sliding doors), the basic layer of surface detail is down, and one side of each is primed dark grey and the other is white.

I’ll gradually add more coloured graphics like the corner piece has, both warning and info labels and ads. There’s also going to be more paint colour on various bits eventually, but for now white and grey is enough.

The control room module has ladders on either side from Warsenal, which they listed and sold separately as recently as late last year but don’t seem to have listed for separate sale anymore. Pity, because they’re nice little lasercut acrylic pieces and dress up the control room nicely – much easier than attempting to make my own damn ladders!

I’m really please with the new corner piece. It can be used both as a corner, as in two of the photos above, and as an angled offset to create more LOS breaks in long runs of the wall modules. It’s also the same footprint (3″x3″) as the elevator tower I’ve built for this set, so the two of them can offset each other. Fewer odd little gaps in the wall setups!

The only major pieces left to do are one or two more regular corner modules and a few more pillar pieces, but with major work done on the full set of big modules I can get to the extra bits and details in a slightly more relaxed way!

The Workbench This Week, 28 Feb 2016

bench
A vast pile of bare pewter Haqqislam figures for Infinity, and a few in progress… Click for larger, as usual.

It’s been a quiet month here on the Warbard, but things have been ticking along in real life. The space station scenery for Infinity is taking shape, and today I sat down and cranked through assembling every single Infinity figure I owned. There were far too many boxes and blisters hanging around, so now there’s a long line of bare pewter figures waiting for putty and then primer before actual painting can start!

I’ll try and get some space station photos up later this week; I like how it’s coming along.

We’re also getting into the convention season locally, with the new LANtasy taking place in mid-March and Trumpeter Salute 2016 over in Vancouver on the first weekend of April. All I’m doing at LANtasy is playing Blood Bowl, probably with my existing Skaven (rat) team, so prep for that is minimal. For Trumpeter I’m running a Pulp Alley game set in the jungles of British India between the wars; I have enough figures for that and enough scenery, but might try and get a few extra figures finished and one or two bits of scenery. I also need to run a game or two of Pulp Alley to remind myself how the rules work, as it’s been ages (probably over a year?) since we last played it!

Infinity Space Station Terrain First Outing

Got my in-progress space station setup for Infinity games out on the table today, as one of two tables set up for a very small (four players!) local Infinity tournament.

Space station setup first outing at Everything Games. Click for larger.
Space station setup first outing at Everything Games. Click for larger.
Space station setup from a different corner. Click for larger.
Space station setup from a different corner. Click for larger.

It was well received and the other folks had some good ideas for finishing it – breaking up the line of sight down the access tunnels and making it clearer where the ladders are, for example, as well as an idea for a smaller module to offset some of the lines and make it less strongly linear, which I might incorporate.

I’ve got some grey felt that I’m probably going to cut a 4’x4′ mat out of, and I want to do a whole lot more painting and surface detailing of the big hangar wall modules. Need to get more grey spraypaint first, as my current can ran dry while I was putting a base coat on these pieces last night!

Infinity Space Station Hangar Walls

I’ve posted a test print of some printed space station walls previously but after finding a nice batch of Sintra (1/8th foamed PVC plastic board) in the offcuts bin at my useful local plastic supplier I decided to start that project with some larger, more space-consuming pieces and started building a set of six big wall modules.

These are 12″ long, 6″ high, and designed as hangar or cargo bay walls. Six of them plus a couple of pillars will allow me to section off a 2′ by 2′ area of table, run a line of wall clear across the table, or do a number of other interesting arrangements. I’ll also do a few end-cap pillars so we can have stub walls if desired.

The design incorporates an “access tunnel” across the top of each wall that is 30mm wide and 30mm deep; there will be hatchways on each wall module to access it. I wanted to provide alternate ways of getting around the table and give players options for moving through the walls aside from the doors. Similarly, each module except the one with one single huge 6″x4″ door has at least two doors in it. Doors are always going to be chokepoints in scenery like this, there’s no avoiding that, but at least with multiple doors and hatchways per module that effect is somewhat limited.

Basic construction is done on five of the six modules; the sixth is going to be a variant of the very first, with a huge 6″x4″ door in it. All of the large doorways will have built-in sliding doors installed, and I’m planning some freestanding doors on small stands for the human-sized doors. After that it’ll be on to the more human-scaled portions of the space station terrain, but this is a good start!

Space Station Walls for Infinity

I’ve been kicking around ideas for an interior table setup for Infinity for several months now – that is, a table that instead of being buildings and regular terrain, is entirely or mostly the interior of some large structure. A big starship or space station setup was an obvious choice, especially as the faction I run in Infinity, Haqqislam, is described as the premiere merchant marine power with a very strong space presence throughout the Human Sphere.

The idea percolated in the back of my head for ages, a few planning sketches were made, but no actual concrete work was started until Captain Spud posted his spectacular Yu Jing “Space Truck” transport starship (Infinity forum thread here, Youtube video tour here) and his link to the really cool Creative Commons-licenced science fiction textures from Philip Klevestav that he posted as part of his online portfolio.

I had already planned on doing the station walls & bulkheads in mattboard, my usual building material, but finding those textures and realizing how easy they would be to modify and change has actually prompted me to get started in GIMP on creating wall panels and other graphics.

inf_wall01
First panel, a 6″ wide by 3″ high bulkhead, with two Haqqislam troopers propping it up. Click for larger, as usual.

I’ve created a multi-layer GIMP image that should make it easy to create lots of variations and slightly different wall layouts for different areas of the space station. The basic module above is 6″ long and 3″ wide; I’m going to use a 3″x3″ module as standard, expanded to a 3x3x3 cube if required, with 6″ and 12″ long wall segments for the most part, with some 9″ and 3″ long pieces just to break things up a bit. These are the same dimensions as the Objective Room I built for Infinity earlier this year, which wound up with a total footprint of 9″x9″ and 3″ tall.

I’ll also do some 6″ high units, especially for very large cargo doors and the walls of cargo areas, hangars, and similar large spaces. Most of them will likely have catwalks partway up the walls, just to add a bit more of the 3rd dimension back into the playable parts of the scenery.

More as this project progresses, and eventually I’ll figure out how to share some of my images, although the working GIMP file is already 7.8Mb and growing!

The Workbench This Week, 4 November 2015

Quick and dirty late night snapshot of my workbench!

workbench4Nov2015
Troll surgery and various other things on the bench. Click for larger, as usual.

Front and centre is a Reaper Bones troll (in white plastic still, hence kind of blown out in the pic…) next to his orange-painted buddy. I’ve cut both arms at the elbows, repositioned them, and gotten started on puttying to cover up the damage. He’s for my goblin Blood Bowl team, eventually, so the rather rough putty work will be covered with football pads similar to the ones worn by the right hand figure, who has just had pads added to his basic pose.

Most of the rest of the clutter is also Blood Bowl related; there’s a wizard and a doctor just mounted on their bases to the right, a couple of goblins lurking, and two Bribe counters in the left foreground – the plastic sprue will eventually be painted to look like gold bars.

The background is mostly Infinity stuff, a pair of new figures for my Haqqislam forces and six consoles from Warsenal. More on the consoles sometime soon, as I’m writing up a review of them and the Supply Crates I also got from Warsenal.

Giant Billboard Tower for Infinity

I’ve previously shown off big (5″ tall by 3″ wide) advertising graphics intended for use on an Infinity table – Weyland-Yutani, a travel poster, and Blue Sun; on Friday evening I decided to sit down and crank out the structure all three of those graphics will be shown off on.

The basic structure is actually very simple, being two vertical strips of mattboard with some cuts to make it look more interesting and some simple details added with scrap card. The frame is 2 inches wide, with the base being 3″x2″. There’s various horizontal pieces at several levels up the structure, although the structure is (deliberately) not optimized as a sniper nest. You can use it that way, but you are going to have compromised lines of fire no matter where you set up on the thing, and a number of the positions are also very exposed.

Weyland-Yutani & Blue Sun advertising on this side. Click for larger.
Weyland-Yutani & Blue Sun advertising on this side. Click for larger.

Total size is about 11.5″ tall with a footprint of about 3″x4″ or so; the dark blue figure at the base is the Fiday that has been seen in other photos.

Travel to Varuna on this side, and some more open structure above. Click for larger.
Travel to Varuna on this side, and some more open structure above. Click for larger.

Incidentially, the three blue things on the left are Tri-Ad Advertising Stands from Antenocitis Workshop; I picked them up recently along with a few things from Warsenal and at some point I’ll probably do quick review articles on them and some of the other pieces. Nice solid pieces of small urban clutter, anyway!

Infinity in the Jungle

Somewhere along the way the default tabletop setting for a game of Infinity became “futuristic urban/quasi-urban environment”, which is as true of most of our tables locally as it is anywhere else, but the game does have a full and interesting set of terrain rules and even tries to include things like zero-g, hazardous environments, and similar.

With that in mind, I finally pulled the box of jungle terrain that I’d built a few years ago for pulp gaming out and we set that up for Infinity this weekend for our first tournament event around here.

Looking across the jungle toward the Tohaa positions. Click for slightly larger, as usual.
Looking across the jungle toward the Tohaa positions. Click for slightly larger, as usual.

The platforms are lasercut MDF from the collection of one of the other local Infinity folks, and they look good adding a sci-fi touch to the jungle. Jungle is hard to move through, obstructs shooting but does not block it entirely, and makes things like spotting a bit more difficult. It makes for a great change from our usual urban jungle, and I’ll be taking the box o’ jungle terrain to many more Infinity sessions in the future.

Going back to talking about our grandly-named “Vancouver Island Open” Infinity event, we wound up with six of us playing, with a decent mix of factions represented. I came a solid third with a Hassassin Bahram force; here’s the rankings:

  1. Jeremy – 2/14/337 Nomads
  2. Jaime – 2/10/397 Yu Jing
  3. Brian – 2/7/353 Hassassin Bahram
  4. Nicholas – 1/10/390 Nomads
  5. Stewart – 1/8/468 Tohaa
  6. Chris – 1/4/344 Caledonians

The numbers are Wins/Total VP/Total Surviving Army Points. Total Wins determined basic standing, with VP and then Points being used to break ties. One thing I thought was interesting is that only two of us ran Sectorials, with four of the six opting for “vanilla” Faction lists.

We’ve got another event scheduled for the end of November, about a month from now, and hopefully we can get a regular round of events up and running locally!

Allow me to end with some 80’s hair and music with a highly appropriate title!
[su_youtube url=”https://www.youtube.com/watch?v=o1tj2zJ2Wvg”]

Infinity Ad: A Bit Off-Colour

Yeah, so this one is based on a very, very juvenile joke. I’d apologize but I wouldn’t mean it!

It’s also smaller than some of my other recent graphics, designed to print at roughly business card size (2.25″ x 3.25″) to go over the backing cards used in the Infinity blister packs, which I’ve been reusing as billboard surfaces.

Enjoy!

Uranus Wreckers & Salvage. They'll fix your pressure vessel, all right! Click through to grab the full-size image from Imgur!
Uranus Wreckers & Salvage. They’ll fix your pressure vessel, all right! Click through to grab the full-size image from Imgur!