Tag Archives: 28mm

Lead Painters League 7, Round Five

Round Five of LPL7 was one of three Theme Rounds; this time the theme was “Historical Civil Wars”. This fits perfectly into my ongoing Russian Civil War project, and was one of the reasons I pushed myself to participate in this year’s LPL.

I pulled out some RCW figures that I’d finished very quickly and roughly, stripped them, and repainted them to a much, much higher standard. The main scene depicts a group of raiding Cossack cavalrymen coming around the corner of a village church to find the locals armed and waiting for them, with a big farm wagon pushed across the road as a barricade.

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Russian Civil War action – village militia vs Cossack raiders. Click for full size.

The local militia are Copplestone Castings Russian Partisan figures; they’re great figures loaded with character. I own twenty or thirty of these guys (at least two packs worth, maybe three, I’ve lost track!) and I have very few duplicate figures in that collection. I pulled out seven favourite poses to repaint for this scene. I painted them up as a mix of young men & old. The young men would likely be returned frontovik (Russian veterans of the Great War) or, if this is a Bolshevik militia, young radical Bolshies come out from the cities. There were rural militias for every political flavour of the Russian Civil War, and quite a lot of no distinct flavour at all — the “Greens”, who were either peasant militias formed for self-defence or anti-revolutionary bandits, depending on who was telling the story!

The Cossacks are from Brigade Games. Brigade’s Russian Civil War/WW1 in the East range doesn’t get as much attention as the Copplestone Back of Beyond ranges, but there are some lovely figures in that range, including these fairly recent Cossack cavalrymen. There’s a pack of regular riders with swords and slung rifles, and a command pack with officer, trumpeter and standard bearer; all six of these guys are from the regular Cossack pack. They’re very nice figures, a bit more fine-boned than the Copplestone figures but very compatible. The one downside to these Cossack figures is that some of the details are quite delicate, especially the sabres and scabbards.

By the time you read this my Round Six figures will be competing in the LPL; head over to the Lead Adventure Forum to see how they’re doing!

Lead Painters League 7, Round Four

Last week’s LPL entry moves from the Lost Worlds of Round Three to the mysterious corners of the Indian subcontinent with some 28mm Thuggee cultists, also from Pulp Figures.

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The Dread Thuggee. Click to view larger.

These murderous chaps come from three different Pulp Figures packs. The three right-hand figures – the leader, acolyte and sword-bearing bodyguard – are all from PBT-24 The Mad Guru. The swordsman is from PBT-21 Thuggee w/ separate assorted Weapons & Picks, and finally the rifleman is from PBT 23 Thuggee Fighters w/Martini Rifles. I’ve got another six or so figures to finish, as well as a couple of neat scenery bits that come in the Mad Guru pack.

Most of the skin tone comes from W&N Burnt Umber acrylic artist’s ink, applied nearly full-strength over a basecoat of Reaper Intense Brown with a quick highlight (before the ink goes on) of Reaper Oiled Leather. The hair is mostly Reaper Walnut Brown, which is a very-nearly-black dark brown.

Unfortunately for them, these skulking murderers ran straight into a really spectacular group of cavalry from one of the best painters in the contest, and got soundly thrashed, although lots of people said nice things about them! Luck of the draw; I’m a pretty solidly middle-of-the-road painter so a lot of how well I do in LPL sometimes comes down to who the random matchup for a given round is!

Round Five of LPL7 is running over on Lead Adventure as you read this. Round Five is one of the Theme Bonus Point rounds, with this round’s theme being “Historical Civil Wars”. That’s right up my alley, so go see how my Russian Civil War figures are faring this week!

Lead Painters League 7, Round Three

More Pulp Figures goodness from last week’s LPL round. This crew of underdressed primitives was started sometime last year, finished over the winter, and have finally gotten their moment of glory, beating a very nice little regiment of 15mm Napoleonic figures in the third round of LPL7.

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The Shaman’s Crew, all from Pulp Figures. Click to view full-size.

Round Four is going on as you read this, and can be viewed over on Lead Adventure. Alas, the Thuggee figures I’ve fielded in Round Four aren’t doing as well as the Neanderthals did. Perhaps they’re overdressed?

Lead Painters League 7, Round Two

Round Two of the ten-week Lead Painters League over on Lead Adventure Forum didn’t go so well for me, but at least the Blood Bowl dwarf team my reporters lost to was full of unique figures well painted!

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LPL7 Round Two – Reporters from Pulp Figures. Click for full size.

The reporters are from Pulp Figures, of course.

The 7th Lead Painters League contest continues for another eight weeks over on LAF. It’s a fantastic contest on a great forum; I compete to force myself to push my painting up a notch and get stuff painted and finished! My Round Three entry is in already and will go up over on LAF Sunday morning; Rounds Four and Six are done except for basework and photography; Round Five is going to take most of the time before it’s deadline to complete, as it’s a bonus round with a big crowd of figures to finish off! Beyond that I have enough figures in progress to cover Rounds Seven through Ten, although I’m still debating what to do for bonus points and a spectacular finish in Round Ten… wish me luck!

Lead Painters League 7, Round One

Round One of Lead Adventure Forum’s Lead Painters League 7 (LPL7) painting contest has wrapped up. The (non-mandatory) bonus theme for this opening round was “Headquarters”, so I touched up some of my Russian Civil War White Russian figures from Brigade Games.

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My LPL7 Round One entry — a Russian Civil War White Russian colour party.

By the time this is posted the Whites will have won their round against a rather nice Second World War company HQ of French goumiers – North African colonial troops – and Round Two will have opened. You can check out the whole contest over on LAF. LPL7 is ten rounds long, so ten weeks. I’ve got Rounds One, Two & Three done and entered, but things are going to continue to be fairly quiet around here as I’m neck-deep in painting up Rounds Four through Ten!

All Of Them

Doing final organization for my Trumpeter Salute Russian Civil War game this evening, I did something I’ve never actually done in the two years of this project — laid out every single painted, game-ready RCW figure and model I have together. The lighting in my dining room is awful, so this is a terrible photo, but it’s fun to see everything laid out for review!

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Whites on the left, Bolsheviks on the right. See text for more details, and click for larger.

On the left, the White Russians. Officers and machine gun in front, two dozen Cossack riflemen, then a couple more officers, then 32 rifles from a regular rifle regiment. All of my White Russian figures are from Brigade Games.

In the centre, the 77mm field gun (nominally Red), sixteen cavalry, one armoured car, and one protected railcar. These figures are (so far, at least) all deliberately painted without much in the way of identifying insignia, so they can and have appeared for both sides in our games.

On the right, the Bolsheviks. Officers, machine gun and banners in front, and the long column is forty ordinary Red riflemen. Far right is twenty Red Sailors and their leaders, and behind them is the Red militia of 15 rifles. The Bolsheviks all happen to be from Copplestone.

This gives me a total of 56 White rifles, 75 Bolshevik rifles, and a grand total figure count (including gun crews) of exactly 190 figures, apparently. I’ll tick over 200 fairly soon, as there’s another round of White rifles to paint up. That’ll pretty much finish off the regular infantry, although I do want another section or two of Red sailors. After that it’s off to more of the toys and quirky bits, tchankas, armoured cars and such!

The Workbench This Week, 3 April 2013

Even more chaotic than usual as I prep for Trumpeter Salute 2013 this coming weekend!

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Protected car festooned with Bolshie flags, and other random clutter!

The centrepiece is, of course, the sandbag-and-rail tie flatcar that will be one of the centrepieces of my Russian Civil War game. I got the sandbags to a satisfactory paint job, and if I have some extra time before Friday I’ll do one last round of drybrushing and weathering on the whole car. I can’t really call it an “armoured” train car, so I’ve been referring to it as the “sandbag car” or a “protected railcar”. Anyway, it looks good, especially with some red Bolshie flags hanging off it to proclaim it’s current owners to the world.

The US Navy gunboat sailors crowded around the back of the railcar are part of my “Well, I’m painting, might as well paint something else” drive. They’ve sat on my painting bench for a terribly long time — you can see them in the blurry background of quite a number of previous workbench photos on this blog… a bit of extra paint moves them slightly closer to being done, at least!

The six extra Russian cavalry (Brigade Games Cossack figures, to be precise) are also coming along nicely. That’s the Cossack horses in amongst the sailors there.

Three days until Trumpeter! (although I only really have Wednesday evening to myself, with other commitments Thursday then off to Vancouver Friday… yikes…)

When the Chinese met the train, a RCW game

In a cavalcade of firsts this Sunday, my (mostly) freshly-painted Chinese met their match in our new armed train, all being played on our new gaming mat, some 6′ by 9′ of fully flocked canvas drop cloth.

The game, a preview of Brian’s Trumpeter Salute convention game, was  the defense of a small Russian town by a combined White and Chinese force. Thankfully for the Whites, they had managed to scrounge up a field gun plus a machine gun. The wealthy Chinese warlord Wu Do also brought one along to the party. Facing against them were a large Red force, including the newly-built armed train and the armoured car.

Opening shot. Red armed train the back, Whites in the foreground. Chinese are out of shot to the left.

Due to a lot of luck, the Chinese ended up being the central troops in the game. They had lots of officers and their cards kept coming up, so they quickly occupied the central building and started taking fire. Another squad rushed up a hill, only to discover what happens when a HMG opens up on you when you cannot respond.

The maddest moment of the game came when Sean’s Reds cavalry attempted to run down the White field gun. The gun was right in the middle of town, which meant that his close assault was rudely interrupted by two squads of Chinese, including the Warlord’s aggressive Household troops. This did not end well for the Red cavalry, which were slaughtered to a man (and horse).

Red cavalry attempt to run down the White gun. Chinese infantry and Wu Do in the foreground.

By the end the train had done its job and had cleared a route into the town. We called it when it became clear that the Chinese would retreat (having no interest in defending this particular muddy bit of Russia to the death) and the Whites were too weak to hold back the largely untouched Red infantry (even if they couldn’t move due to bad card luck.)

(As usual, we used Through the Mud and Blood from Too Fat Lardies. An excellent rule set all ’round)

28mm Pulp Baggage Review

Phil of Slug Industries (and Adventures in Wargaming, his personal blog) has recently released a set of 28mm pulp luggage. Cast in resin, you get six steamer trunks, four suitcases and three hatboxes, a nice selection to dress up any pulpish scene, provide objectives for your skulking players to try to locate, or just provide cover on a dock or train station platform!

This plethora of options is especially broad when you decide, as I did, to order three full sets of this luggage! Counting the three miscasts Phil threw into my order, I now have 42 individual pieces of baggage. Douglas Adams would have approved of this number, and so do I.

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Thirteen pieces of baggage from 6mmPhil/Slug Industries. Scale provided by a Copplestone Bolshevik on the left and a Pulp Figures US Navy sailor on the right. The grid on the cutting mat is half-inch. Click for larger.

The baggage pieces are all cleanly cast in a light grey resin, and I didn’t see a single air bubble or miscast on my sets. The largest of the steamer trunks is just over waist high on a 28mm figure; the smallest hat box just slightly bigger than a typical 28mm figure’s head. Most of the flash rubbed off with my thumbnail; a couple of the smaller pieces had a bit of more solid flash around the bottom edge that needed a moment’s work with knife and sandpaper to deal with. Even two of the three “miscasts” I got with my order are perfectly usable, with just a bubble or two around the handles on the sides marking them as “miscasts” – I’ve paid full price for resin pieces with bigger casting flaws in the past!

The largest of the steamer trunks is 1.5″ long, 7/8″ wide and 3/4″ tall (37mm x 23mm x20mm); the smallest trunk on the far right of the photo above is 5/8″ x 1/2″ x 7/16″ (16mm x 12mm x 12mm).

I’m busy getting ready for the Trumpeter Salute convention in two weeks and contemplating a run at LAF’s Lead Painter’s League 7 which starts just after that, so I can’t promise I’ll have painted examples of this baggage to show off terribly soon, but I will get some of it done after Trumpeter and post pictures here. It should be fun to paint, the details are nice and crisp. Metal steamer trunks can come in a wide variety of colours, and battered, worn leather for most of the suitcases is also easy and fun to paint.

I should add, in closing, that Phil doesn’t currently have the luggage listed on his Slug Industries website, but purchase details can be found at this thread on LAF’s Bazaar forum. Everyone needs more baggage to haul around!

Wargamers With Frickin’ Lasers, Part II

Exactly seven days after I ordered some Orthodox crosses and a few other laser-cut bits from Archeotech, a small padded envelope arrived from the UK. Tucked into a pipe-tobacco tin were 20 of the Orthodox crosses and a pair of small rowboat kits. Amusingly, the tin still smells strongly of pipe tobacco, which combines with the faint burnt-wood smell common to laser-cut MDF in an odd but not unpleasant way.

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Orthodox crosses and such from Archeotech. Click for larger, as usual

Andy of Archeotech designed them in pairs out of 1mm MDF, so you glue them back-to-back to get a squarer, cleaner edge than you’d get with a single piece of 2mm MDF. This means that you get a mixed batch of fronts and backs. It’s fairly obvious which is the front and which the back with the MDF Andy uses; one side is noticeably shinier and smoother than the other.

I’ve assembled two of the crosses already, and tacked one of them onto a penny just to get it upright. Scale is provided by a Pulp Figures 28mm U.S. Navy gunboat sailor, also on a penny base.

The other part of my small Archeotech order was a pair of their little rowboat kits. The laser-cut 1mm MDF bits here provide the frame and detail bits (oars and oarlocks) for a small 2″ long rowboat; you provide a strip of light card or heavy paper about 7mm wide for the sides of the boat, as detailed in the well-illustrated instructions on Archeotech’s website. This isn’t a serious figure-carrying vessel, more a small detail piece to appear alongside a dock or as a tender, to provide nautical flavour. It’s a well-designed little kit, though, and the basic idea could easily be scaled up to make a small launch or powerboat that was capable of carrying three or four 28mm figures on small bases.

As I mentioned in my first “Frickin’ Lasers” post, Archeotech is set up to do custom/semi-custom lasercutting specifically for wargamers, and to work with wargamers on designs. I’ve certainly got some things I’ll be approaching Andy about in the future!