Most of the painting is finished on the various Reaper dogs last seen a few weeks ago, and they’ve painted up so nicely I’m going to show them off before they’re entirely finished, which I do not usually do.
The Moorhound got a black basecoat; the other four got a dark brown basecoat. No particular reason, honestly. Most of the texture was brought out by simple drybrushing in a variety of off-white shades, then some highlights all the way up to pure white, and some selective shading with washes. I pushed the contrast more than I usually do and I think it works really well for these otherwordly demon-dogs.
The bases all five dogs are on are 40mm rounds built up from sheet styrene and putty; I’ll get flock and tufts on them in the next couple of days. Then I need to figure out stats for these in Pulp Alley 2nd Edition and unleash them upon our tables!
Dogs and cats living together! Chaos and disorder!
Well, something like that. Horses and armour, at least.
I realized that all twelve horses for my regular ECW cavalry are all brown. Every last one of them. There’s a bunch of variation in tone, mane colour, stuff like that, but they’re all bay, which is horse-speak for brown. Well, some of them might be chestnut, which is horse-speak for “lighter reddish brown”, more or less. For the six horses I needed for the current batch of cuirassier I decided to mix it up a lot. There’s a white horse, two different shades of grey, two different bay, and one black horse.
Unfortunately I totally forgot to write down any of the paint mixes or layers I used for this batch of painting, so I’ll have to re-invent the wheel, or at least the horse paint, next time I do horses!
For the armour, I put pins up into the backsides of all six cuirassier, making them extra-long to make painting easier. Then I used a scrap CD, two lengths of scrap wood, and my hot glue gun to create a very useful little painting stand, seen in the photo below.
All six riders got all their armour basecoated bright silver (Reaper’s True Silver), then various inks and washes were layered over to try for a treated-metal appearance as discussed in my last post on coloured armour.
GW’s washes don’t work as a base layer for this, I discovered right away. They’re not designed to stay on flat surfaces particularly well, although they shade crevices and lower areas of a surface very nicely. I used India ink for the three blacked armour sets, Reaper’s Red Ink for the russeted armour, and FW Artist’s Acrylic Inks for most of the rest of the colour.
The three blacked armour riders were basically done after one coat of thinned India ink, and then I went back in with metallic paint to do some of the edges and highlights, especially on the rider in the foreground of the photo with the hammer and plume.
The two russetted armour guys and the one blued rider (far left) got at least a couple of more layers, including either very, very thin India ink or GW’s Nuln Oil to darken the bright initial ink coat. The blue guy especially looked incredibly bright and weird after his first coat of just blue ink – my girlfriend saw him and said, “Seventeenth Century Power Ranger!” and damned if she wasn’t right…
I’ve also discovered that these guys are nearly impossible to get a decent photo of in their current setup, the above blown out and fairly crap photo is less crap than all the rest. I’ll try for better pictures once the riders and horses are all attached to each other. Still to do is boots, saddles, faces, and weapons.
I’m really pleased with how these guys are turning out so far, and I think they’ll look great on the tabletop once they’re all finished. Ink over silver is definitely a win for doing coloured armour!
I’ve posted links to horse painting articles and tutorials before, including the exhaustive “horse of a different colour” series over at Trouble at t’Mill. Mike even gives you some rough math on what colours any given troop/regiment/herd/group of horses should be: “One tip – if you’re batch painting, the maths works out roughly that you should pick out your hero horses that are going to be fancy colours, then split about a quarter of the rest off and earmark them for chestnuts, split a quarter of the leftovers from those off and earmark them as blacks, and paint the rest (which should be a bit over half) bay. The further back in history you go, the fewer chestnuts you’ll probably have.”
But what about the riders? Unarmoured or mostly unarmoured riders provide obvious opportunity for colour, depending on the army or era you’re modelling, but if it’s knights or early 17th Century cuirassier in full plate it’s all going to be silver/grey metal armour, right?
Armour can, in fact, be lots of colours than just “shiny metal”. It probably should be, in fact. Blacking, russeting, or even painting seems to have been fairly common. Keeping armour “white” (shiny) was a lot of work on an ongoing basis so a lot of munition-grade ordinary armour was finished in some way.
Russeting, blacking, and other forms of surface finish are done with various oils, acids, and other chemicals along with heat to seal the surface of the metal and protect it from rust and other corrosion. An interesting and informative thread over on My Armory (an arms/armour collector and creator forum) talks about various historic and modern treatments and the various shades that can be achieved. One essay on russeting I found uses modern Clorox bleach and baby oil!
Heating metal produces a coloration of the surface, which changes from yellow to purple to deep blue as the heat increases. When taken out of the fire at a particular temperature, the metal retains this color. Considerable skill is required to achieve a consistent and even heat-patination of large areas (e.g., a breastplate) or groups of objects (e.g., a complete armor, 32.130.6
). The favored color for armor, edged weapons, and firearm barrels was a deep blue, in a process is referred to as “bluing.” A range of colors could also be produced chemically, using a variety of different recipes, such as a rich brown color that was popular on firearm barrels in the late eighteenth and nineteenth century. Besides being attractive, patination and painting also inhibit rust on metal surfaces.
The entire Wallace Collection website is well worth looking through, by the way. It includes a huge collection of arms and armour through the ages, and a really well organized Advanced Search function to make things (slightly!) easier to find.
Also from the Wallace Collection is a “black and white” set of cavalry armour, almost certainly from an officer, with distinctive polished/silver bands around the edges of otherwise blackened armour. The Wallace writeup say, “Most military armours worn by lower-ranking troopers or infantrymen were left ‘black from the hammer’, that is, the metal was worked only up to the point when the armour would function as required. The surface finish was left black and hammer-marked. Bodies of cavalry wearing such armour were therefore often described as ‘Schwarze Reiter’- black riders. The armours of officers commanding groups of men armed in this way often had the bands and borders of their armour polished bright, producing the distinctive visual effect characteristic of ‘black and white’ armours.”
For a straight-up painted helmet, this one is 15th C, much earlier than the period I’m currently concerned with, but had red and white (now discoloured almost to yellow) paint that is still colourful and must have been spectacular when it was new. I don’t think, from what I’ve seen, that full on painted armour was still current by the mid-17th C, but blacked, blued, russeted, and even gilded surface treatments were certainly in regular use.
When it comes to miniature painting and armour, I’m thinking that the best way to represent coloured armour would be a metallic base coat and then inks or washes over that. I’m going to do some experimenting on the six cuirassier current on my painting bench and will report back!
Incidentally, if someone managed to save a copy of the Games Workshop article from back in 2011 I once linked to here I’d love to have it. I recall it opened with joking about how the author just painted all horses brown until his daughter told him his horses were boring, or similar!
Not the greatest photographs going, but so far the only ones I’ve gotten of all of my recently completed 28mm ECW figures all together!
Starting top left, the dark yellow coats belong to six firelock musketeers (in Pikeman’s Lament terms, either a Forlorn Hope or Commanded Shot). Clockwise we have two troops of regular horse, six per troop. One unit is brand-new and the other had most of it’s painting done years ago but have been touched up and re-based just recently. Somewhere in amongst the other horsemen is the mounted commander as well, finally finished and based.
The bottom centre infantry unit is a dozen muskets in green, then a dozen pike in green, and finally a dozen muskets in blue. There’s a couple of extra officer/sergeant figures in there as well.
The only unit not on the tray in the photo above is the twelve pike in blue I finished back in July 2017.
Finally, for fun and extra colour, I’ve been painting up the farm animals I got from Warbases early in 2017.
The geese are on a 40mm round styrene base, while the two sets of sheep are on roughly rectangular bases about 1″x2″. They’ll mostly be just scenery, or objectives in games that need loot tokens, but I’m also planning on using the flock of geese as a hazard in games of Pulp Alley, because big geese can be scary psycho critters!
Still in progress on the farm animal side are five or six ducks to go in and around the ponds I made in 2017, two big cart horses, and a couple of goats. I’ll probably get a few more animals on my next Warbases order, they’re fun to paint and provide great extra detail and colour on the tabletop.
On the ECW figure side of things the first six cuirassier heavy horse are in progress, and I’ll be doing up at least one more unit of firelock muskets. There’s also six officer/sergeant/character figures in progress – more on them in another post!
After months of doing absolutely zilch on the gaming front I saw the year out in some style, at least, with a whole bunch of English Civil War 28mm figures pushed through from “almost done” to actually finished in my time off between Christmas and New Years.
This means that all of the regular soldier figures seen on the workbench back in June are now finished and ready to game with, just the four officer/character figures seen there still to finish off.
The cavalry on the table now include five figures that I “finished” for the Lead Painter’s League way, way back in early 2011 (!) that have sat around ever since. I had thought these ECW figures had sat around for four or five years, but apparently it’s been more like seven. Yikes. “Finished” is in scare quotes in here because I was never happy with some of the details and finish on the riders, having put most of the effort in the horses. They’re back on the painting table for touchups, as are the other seven cavalry figures from that box of 12, and the first six heavy Cuirassiers for extra cavalry punch.
Finally, I pulled out a bunch of farm animals from my Warbases order of early 2017 and cleaned up and based six sheep, two cart horses, and a flock of geese, just for fun and extra flavour in games. They can act as loot markers in Pikeman’s Lament, just as scenery, or (especially the geese, geese are evil!) as unique hazards in Pulp Alley games!
Looking forward to a bit more gaming in 2018 than 2017 had to offer, including more Infinity and some games at Trumpeter Salute 2018 in a few months!
I’m fairly sure the last time I touched a paintbrush was back in July. Maybe August. As posts here will show, all wargaming activity of any sort coasted to a stop sometime in the first week or so of September, mostly due to a brain- and free-time-destroying family health crisis and associated astronomical levels of stress.
Most of that is sorted and past now, thankfully, and I did some fun non-wargaming creative stuff before Christmas so I’m finally sitting back down at the painting desk and getting stuff moving again.
I’ve committed to running at least two games at Trumpeter Salute 2018, as I mentioned last post, so I need a bunch of my ongoing English Civil War figures and scenery done by March. To that end, I’ve started cranking through the long-neglected ECW figures, most of the plastic Warlord figures.
I finished the last details and added flocking to a unit of six firelock musketeers, half a unit of regular musketeers, a full unit of a dozen pike, and a dog.
I’ve since moved on to another dozen mostly-finished musketeers and four more officer/character figures. The officer/character types are a chance to bust out some fun colours, as officers rarely wore uniforms in this period and often dressed like the gaudy wealthy gentlemen they were.
I have this week between Christmas and New Years off, so before the end of 2017 I might actually get a usable 24 point Pikeman’s Lament force finished by forcing myself to deal with a lot of the mostly-painted figures!
First unit of foot for my English Civil War project is done!
Ten pikemen, an officer, and a flag ensign all lined up ready for battle.
I’m plugging away at the shot in blue to go along with these guys… the musketeers have a lot more equipment hanging off them and are a lot slower to paint than pikemen!
There’s also a second unit of pike almost finished, these ones in green uniforms, as well as six firelock musketeers for a forlorn hope or commanded shot unit. The mounted commander from my last post has also had a few more details completed and is inching toward the finish line. Lots of assembly line style painting currently, which makes for really boring photos to share here until a unit is suddenly done…
Got a couple of half decent photos of Warlord’s Pike & Shotte Mounted Commander that I’ve got on my painting bench right now, along with a whole bunch of pike & shot soldiers for him to command.
This is one of Warlord’s all-metal figures, and very nice too, a good level of detail and a pose full of attitude as he slouches along, pewter wine cup in one hand and a huge broadsword on his hip. There’s an eyepatch under that wide hat too, although I don’t think you can actually see it in these photos!
I set myself the painting challenge of doing a black horse, black coat and hat, and black hair on the commander. The clothing is done with a base of Reaper Walnut Brown (a very, very dark almost black brown) with a few drops of Pure Black in it, highlighted with Rainy Grey; the horse is mostly Pure Black with some Walnut Brown highlights and then a coat of artist’s India Ink over the whole horse except the mane and tail.
Loads of highlighting and some detail painting left to do, but I’m happy with the progress so far and thought I’d show him off here!
I posted my Round 1 entry for the recently concluded Lead Painters League 11 (run over on the awesome Lead Adventure Forum) way back in mid-April but never got around to posting my other entries.
So here they are all at once, including Round 1 again for completeness sake.
Note that I repeated one entry in a later round, so there are only nine entries here instead of ten. My Round 2 entry, Patients of Ward 13, were re-run as my Round 9 entry after the English Civil War musketeers I’d hoped to run didn’t get finished in time. Interestingly, the Patients lost their initial round but won their re-appearance, which is unusual as repeat figures rarely win LPL rounds in my experience!
There’s captions for each photo with more details, including manufacturer info for all the figures.
A handful of links I thought were worth sharing this week.
Historical Enterprises, Inc are a historical reenactors garb/costuming company with all sorts of great articles on their website. If you need plausible colours for your Medieval, Renaissance, ECW, etc figures, this article on fabric, dyes, and colours is based on practice up to the 14th or 15th C but almost certainly applicable before and after that.
John Bond created a great looking pond from teddy bear fur. I’d never considered using fake fur for water features, but it looks pretty good!
I’m considering creating an imaginary English shire to set my ongoing English Civil War project in. There’s a long tradition of “imagi-nations” in wargaming, especially Seven Year’s War or Napoleonic gaming, so an imagi-shire seems like a reasonable thing! In that vein, I found a couple of English place/village name generators to help populate an imagi-shire with plausible-sounding names; The English Village Name Generator and English Place Names Generator being two among many!