I’d gotten most of the painting done on the building six years ago, then moved on to other projects as the 16th C ECW/TYW gaming failed to grab my attention. The barn has floated around the edges of my painting bench, almost but not quite finished, ever since.
Earlier this week I was off sick and needed something sedentary and easy to do, so I pulled the barn out and started adding doors, some final paint touchups, and flocking and terrain around the outside of the walls. I’d originally planned, long ago, to do hinged arched doors on the big front doorway of the barn, but decided that six years of not figuring out how to do that in a wargamer-proof way was long enough and have gone with simple closed doors across the back of the arch!
Here’s what it looked like back in June 2011:
Here, all finished and detailed, is the barn in April 2017!
The big front door is wooden coffee stir stick planks over an offcut of picture framing card (matt board), cut to size, and then roughed up with sandpaper, an Xacto knife, and a razor saw. The back door is just card, with planks scored into it with the back of an Xacto knife. The hinges on both are scraps of light card painted with Tarnished Steel. Both doors got all-over washes with several different colours of wash, including green on the front door to stain the wood.
The roof is towel thatch (this was the first thatch building I’d ever done!) with thin foam for the stonework on the bottom half of the walls. The greenery is a mix from all over, including the nice red flowers from Rain City Hobbies over in Vancouver.
For more details on building the barn, check the two 2011 articles I linked to right up in the first paragraph of this post, there’s lots of detail there.
Nice to finally get this building done and dusted after nearly six years of three-quarters finished limbo! Now I need to consider other buildings for an English Civil War or Thirty Years War hamlet… some cottages, maybe a version of the interesting dove cote seen in the ECW edition of WS&S I picked up at Trumpeter Salute. We shall see!
One of the goals with the spacestation terrain set was to make the whole thing look like not just a collection of tactically interesting obstacles but also a (relatively) sensible, lived-in/working facility. Right now the non-cargo bay area is a bit plain, really just the Impudent Mortal walls in my collection arranged in various ways. I did up some lockers recently to add colour and interesting cover, and now I’ve found a really simple way to do food booths or other fairly small terrain pieces.
Start with a strip of card 3″ wide and at least 11″ long, or multiple 3″ wide pieces making up roughly the same length. I use 1/16″ mattboard, the stuff used by picture framers, but for this project you could use just about anything. There’s only one measurement in the whole thing that depends on the thickness of the material being used (the height of the front wall of the booth) and that’s easily adjustable or even avoidable if you tweak the design a bit.
You’re cutting as follows:
1″ wide for the under-floor brace/foot. Cut this piece in half again.
1 1/2″ floor
1 1/2″ roof
1 3/4″ back wall
1 9/16″ front wall (NOTE)
2″ end wall
2″ end wall
Start by gluing the two foot pieces to the underside of the floor. Centre it under the floor — exact placement isn’t important, they just exist to lift the front edge of the booth above ground level and add a bit of visual interest. Note that in the layout photo below, I forgot to allow for the foot pieces, as I’m using that scrap of 1/8″ foamed PVC plastic above the card strip instead.
While that dries a bit, cut the two end walls some more to make them interesting. They stand vertically, and you can see from the photos that I’ve cut each in a different way to add variety and provide support for the booth’s large overhead sign(s). You don’t need to get fancy, just a couple of angled cuts can do nicely, especially if you re-use the offcut pieces again as I’ve done on several of the roofs in my set.
Glue the back wall to the back of the floor, with the bottom edge of it resting on the ground. Use the end walls to make sure the back wall is vertical and square, then glue them on, again with the bottom edges resting on the ground.
Fit the front wall in between the end walls, again making sure it’s square and vertical. Exact placement isn’t important and will depend on how you intend to detail the front wall. I’ve recessed all my front walls and used various offcuts of card to add a few bits of detail. I figure these are automated booths using various machinery to process FoodGoop9000 (or possibly Soylent Green…) into various forms of fast “food” by adding flavour, so there’s no order window or anything specific on the thing.
I’ll probably eventually do some graphics to add to the fronts and signs of these booths, including various fast food brands we all know and love like Ariadna Fried Chickenoid and such! They’ll get posted here to the blog when they happen!
Glue the roof on last, and put the resulting box aside for the glue to dry a bit. Time to move on to the overhead sign.
This could be as simple as a single strip of the same 3″ wide card you’ve used for the rest of the thing, or any number of more elaborate constructions. If you want a really, really striking sign, there’s H-Archive’s awesome how-to on making “holographic” displays, which I want to follow myself sometime soon!
The curved sign is simply three layers of light card (65lbs, I think it is) cut 1″ high and 3 1/8″ long, just slightly longer than the gap between the vertical bits of the end walls, so that it curves. I glued one strip in place, let it cure for a bit, then gently pushed the second and third strips into place and held them with clothspins until the glue dried. Pre-curving the strips by running them over the edge of my workbench helps.
The grid on the roofs of my booths is some sort of embroidery/craft mesh stuff that I got a leftover chunk of from my girlfriend. It adds interesting texture if you can get some, or something similar like the plastic mesh used in window and door screens.
The Manned Booth
The fourth and final booth is a variant design that is actually run by a person (or humanoid robot, you never know in Infinity) with a door in one end wall and an open order window/bar in one side wall.
Design is identical to the autobooths above except I cut two of the “back walls” and instead of cutting the roof 1.5″ I cut it 1 5/8ths” wide so it would go over the top edges of the walls properly.
The inside is outfitted with various bits of card for the bar counter, a side bar/prep table, and a whole bunch of cupboards along the walls.
The outside end walls will eventually be painted and decorated to look like drinks glasses, and there will be a sign of some sort on the roof, although of slightly different design than the autobooths because this roof actually comes off.
Any comments or suggestions please leave them below, I do read and reply to comments but due to the spam filters it might be a while before I approve your comment!
I’ve posted a test print of some printed space station walls previously but after finding a nice batch of Sintra (1/8th foamed PVC plastic board) in the offcuts bin at my useful local plastic supplier I decided to start that project with some larger, more space-consuming pieces and started building a set of six big wall modules.
These are 12″ long, 6″ high, and designed as hangar or cargo bay walls. Six of them plus a couple of pillars will allow me to section off a 2′ by 2′ area of table, run a line of wall clear across the table, or do a number of other interesting arrangements. I’ll also do a few end-cap pillars so we can have stub walls if desired.
The design incorporates an “access tunnel” across the top of each wall that is 30mm wide and 30mm deep; there will be hatchways on each wall module to access it. I wanted to provide alternate ways of getting around the table and give players options for moving through the walls aside from the doors. Similarly, each module except the one with one single huge 6″x4″ door has at least two doors in it. Doors are always going to be chokepoints in scenery like this, there’s no avoiding that, but at least with multiple doors and hatchways per module that effect is somewhat limited.
Basic construction is done on five of the six modules; the sixth is going to be a variant of the very first, with a huge 6″x4″ door in it. All of the large doorways will have built-in sliding doors installed, and I’m planning some freestanding doors on small stands for the human-sized doors. After that it’ll be on to the more human-scaled portions of the space station terrain, but this is a good start!
First, I have to say that Walt, the man behind Impudent Mortal, is awesome to deal with. He’s incredibly quick to reply to emails, worked with me to figure out the best way to ship his stuff to Canada (the US Postal Service having recently cranked it’s foreign rates to moderately silly levels) and I look forward to doing more business with him and his company in the future!
So on to the elevators. They’re laser cut from a mix of 3mm MDF and 1/16th cardboard (greyboard), which gives them some nice details and makes them slightly finer-grained than some of the scenery out there that just uses MDF. The base, walls, and door frames are MDF, while the doors are layered cardboard and card is used for details on the interior walls and floor as well as around the door frame.
Each elevator — you get two in the pack — is 3.75″ wide across the doors, 3.5″ long, and 2 1/8″ tall. There’s 11 pieces of MDF total and about 28 total pieces of greyboard, that count being inflated by the fact that the grilles that detail the floor are all separate pieces, 16 of them.
There are also eight small control panels of laser cut acrylic, which go in the openings on either side of the doors. They’re not visible in any of my photos because I haven’t installed them yet; they’ll go in dead last after I’m finished all painting and weathering.
Everything fits together with the ease we’ve come to expect from laser cut scenery, and while most pieces are pretty obvious in their placement and function, dry-fitting and testing as you go (before applying glue!) is always advised.
The doors slide in and out of the door frames vertically and fit very well, loose enough to actually move but snug enough not to fall out while transporting or handling the piece. Each door is three pieces of cardboard, so it has details on both the inside and outside and they’re reversible, which is nice.
I’ll post more pictures on a future post once I’ve gotten some paint on my elevators. Two is probably enough for any single tabletop so I’m not sure I’ll order more, but I’m very pleased with them; they’re unique cover items for an Infinity table and provide more options and opportunity than the classic packing crate or cargo container. They’ll look great as scatter on the space station terrain I’ve been working on!
If IM ever decide to do more of this style of terrain, the sort of thing you might find in a space station or cargo facility, I’d be very interested.
I’ve been kicking around ideas for an interior table setup for Infinity for several months now – that is, a table that instead of being buildings and regular terrain, is entirely or mostly the interior of some large structure. A big starship or space station setup was an obvious choice, especially as the faction I run in Infinity, Haqqislam, is described as the premiere merchant marine power with a very strong space presence throughout the Human Sphere.
I had already planned on doing the station walls & bulkheads in mattboard, my usual building material, but finding those textures and realizing how easy they would be to modify and change has actually prompted me to get started in GIMP on creating wall panels and other graphics.
I’ve created a multi-layer GIMP image that should make it easy to create lots of variations and slightly different wall layouts for different areas of the space station. The basic module above is 6″ long and 3″ wide; I’m going to use a 3″x3″ module as standard, expanded to a 3x3x3 cube if required, with 6″ and 12″ long wall segments for the most part, with some 9″ and 3″ long pieces just to break things up a bit. These are the same dimensions as the Objective Room I built for Infinity earlier this year, which wound up with a total footprint of 9″x9″ and 3″ tall.
I’ll also do some 6″ high units, especially for very large cargo doors and the walls of cargo areas, hangars, and similar large spaces. Most of them will likely have catwalks partway up the walls, just to add a bit more of the 3rd dimension back into the playable parts of the scenery.
More as this project progresses, and eventually I’ll figure out how to share some of my images, although the working GIMP file is already 7.8Mb and growing!
The base of the new Blood Bowl scoreboard is now covered in sand, painted, and flocked. I might still add some additional foliage or other details to the base, but it’s perfectly usable as is and I’m willing to declare it finished and move on!
Instead of puttying around the strip of plexi in the centre of the base I used matchstick-sized wood strips and made it look like rough timber foundations. I also put a wooden boardwalk across the front; I figure that’ll be a good hangout for markers or sideline figures for the stuff like cheerleaders, apothecaries, wizards, or other BB sideline addons.
I’m still brainstorming how to do team dugouts and turn- and reroll-tracks to match this scoreboard, but I should the details figured out by this weekend and then they, like this scoreboard, should be fairly quick and simple builds. After that, the more involved project is going to be doing a new fabric pitch, probably on the back of the current lizard-themed fabric pitch I made last winter.
I’ve previously shown off big (5″ tall by 3″ wide) advertising graphics intended for use on an Infinity table – Weyland-Yutani, a travel poster, and Blue Sun; on Friday evening I decided to sit down and crank out the structure all three of those graphics will be shown off on.
The basic structure is actually very simple, being two vertical strips of mattboard with some cuts to make it look more interesting and some simple details added with scrap card. The frame is 2 inches wide, with the base being 3″x2″. There’s various horizontal pieces at several levels up the structure, although the structure is (deliberately) not optimized as a sniper nest. You can use it that way, but you are going to have compromised lines of fire no matter where you set up on the thing, and a number of the positions are also very exposed.
Total size is about 11.5″ tall with a footprint of about 3″x4″ or so; the dark blue figure at the base is the Fiday that has been seen in other photos.
Incidentially, the three blue things on the left are Tri-Ad Advertising Stands from Antenocitis Workshop; I picked them up recently along with a few things from Warsenal and at some point I’ll probably do quick review articles on them and some of the other pieces. Nice solid pieces of small urban clutter, anyway!
We have an Infinity weekend event coming up in just over a month (Facebook event link, if you’re in the area and interested) and I want to have both all my current buildings basically finished and the Haqqislam/Hassassin Bahram force I field fully painted.
I’ve been concentrating on the buildings for the last week or so, just to get them done and out of the way – they take up a lot more space on my workbench than the figures will!
Here’s the warehouse finally complete and primed, as well as the antenna. I’ve also been working on more graphics for various things, including new ads & signs as well as hazard labels and such.
Also, the LEDs I ordered off EBay a while back, waiting for me to break out the soldering iron and add lights to the objective room I built recently, which is currently out in the sun room with fresh spray primer on it. More on that soon.
Last post was in June, I’m getting really lousy at keeping this poor blog from getting dusty and neglected. It’s been a busy summer for things like bike holidays and being out in the real world, not so much on the gaming front although our Blood Bowl league season is drawing to a close (my poor Rodents of Unusual Size got blown out of the playoffs in the first round) and some good games of Infinity.
On the modelling front, about all I’ve gotten done is a some progress on the various Infinity buildings I’ve started this year. We’ve got an Infinity tournament coming up on October 24th weekend, so I’m pushing to get the current group of buildings done and finished before then, as well as having my entire Haqqislam force painted and finished to field that weekend!
Recently I’ve been pushing on the mosque (shrine?) seen previously here. I’ve put a few of the recent pictures of that building up below! Click on any of them for full size, and enjoy.
Apparently I’ve basically taken most of the summer off from blogging and doing wargame-related things I felt the need to blog about… last post was June 10th!
I’ve been playing a lot of Infinity and Blood Bowl, but doing basically no painting or terrain building at all until this weekend, when I’ve finally cleaned up my workbench and gotten a tiny bit of progress on the mosque roof for my Infinity terrain.
I’ve run with the “bright hexagonal future” jokes about Infinity with the one, and tried to incorporate some Islamic themes as well because I run Haqqislam forces in Infinity. The main footprint is a hexagon, there’s a hexagonal tower as part of the cupola/minaret on the roof, and I’ll probably use some hex-patterned origami paper I bought recently as part of the decoration scheme as it looks a lot like some Islamic tile patterns.
What else have I been up to this summer, anyway? Riding my bike over mountains, for one, and lots of other bike riding and other good warm weather activities!