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Monsters abound: a review of Devilry Afoot co-op horror gunpowder skirmish

We love a good coop skirmish game, playing a lot of Sellswords & Spellslingers and dabbling in quite a few other games. And we both love gunpowder fantasy, so the mixture of the two, with a horror twist in Devilry Afoot was too good to pass up.

What is Devilry Afoot? Let’s let the author introduce it:

Devilry Afoot (2024) is a folk horror monster-hunting handbook for tabletop skirmishes.

Set during the 16th and 17th century Wars of Religion, Devilry Afoot pits flawed human heroes, controlled by one or more players, against the creatures of the night whose actions are randomly determined by the game’s easy-to-use mechanics.

Designed for solo and co-operative play, the RPG-lite character customisation, scenario driven narratives, and unpredictable monsters combine to ensure that no two games are ever the same.

Wargames Vault description

We played two scenarios: The Dance Macabre and Wolves in Sheep’s Clothing. Both were brutally hard, starting off deceptively easy. All in all, the whole two games took about 3 hours, including creating characters.

Dance Macabre

Your goal is to stop a graveyard from spawning revenants, of which only a single one starts on the table (but many more spawn in quickly). As this was our first game, we only took 3 characters (1 each).

We quickly learned that although only two monsters started on the board, bad dice luck in 1st turn by Sean had his follower run off from being scared by the spectre & his character does nothing with poor activation rolls.

The objective was simple enough, get a character into the graveyard, say scripture 3 times. But given new revenants spawned on a 1, 2 or 3 on their movement or fight rolls, we were quickly swarmed under. One after another of us went down, until only Sean was standing, and then it was over.

We decided to roll Out of Action rolls anyway, with both Sean and Brian rolling under 3 – dead – and me rolling barely better – a 4 – for Scholar Smthye to acquire a leg injury.

Wolf in Sheep’s Clothing

Our second game we took a bit more muscle – 2 character each (for 6 characters), with Sean and Brian both bringing followers. Here the werewolves appear in a pack of innocents on turn one.

Werewolves were a bit counter-intuitive (turn from werewolves to human to attack, etc). We also had a 3rd werewolf join us – each character has a secret and one of Sean’s had bitten by a werewolf. Which activates if you roll double 1s on their activation. Sean dutifully did so, continuing his dice luck and it appeared right in the back, naturally.

We also had a character run off from the monster’s intimidate check, ironically my Goodwife Smthye who had a bonus to not running away.

Overall thoughts

Overall we all quite like it. Definitely will play again – here’s a few more detailed thoughts:

Good

What did we like?

  • Activation system was quite fun – randomness as you draw chits out of a bag for monsters, innocents, & PCs, but PCs still require an activation roll like Sellswords or SOBAH to actually do something
  • Monster and game flavour was great – it really captured the feel of the late medieval/early renaissance ignorance of the world and fear of “things that go bump in the night”
  • The period flavour of “Cite Scripture” as a PC action, which repels monsters, and the fact that most monsters will (randomly) do things other than mindlessly run forward to attack means that it can be more than just a pure brawl, which is always great.
  • A permanent injury table is always fun. We have just started playing Mordheim, which has a similar rule. For us, we had two deaths, but my Scholar Smthye gave me a great roleplaying hook for my 2nd character, as his leg injury meant clearly his wife needed to follow along and make sure he didn’t get up to trouble in his foolishness
  • Small board size – only 2’x2′ allows focused gameplay and means less terrain to build
  • Small model count – similarly, it had a very small model count. We had less than 10 figures in the first game, and less than 20 in the second. Makes getting into it quite easy.

Change?

  • Cards instead of chits – rather than drawing from a bag, flipping over cards is faster. Plus you can do some amazing period-style activation cards with illustrated pictures of the monsters

What about Sellwords & Spellslingers?

Could you retrofit Sellswords to use this? Absolutely – switch secrets to negative traits, double monster stats to create a DL, add monster activation rules. The cards would require more work, but that is doable. I may do this at some point, but let’s see.

Final thoughts

Would we recommend? Yes, 100%. It is a good price (~ $10 CAD). Pick it up today at Wargames Vault.

3d Printed 1/1200 Ships from Antics

Antics, a UK model/toy shop, carry a small range of resin 3d printed 1/1200 WW2 ships under the John’s Model Shipyard name. There are a lot of pre-painted very expensive 1/1200 or 1/1250 model ships out there (Antic stock a lot, just for starters!), a couple of ranges of pewter kits, but big gaps in the market for kits for this scale.

The JMS line goes all the way up to aircraft carriers, battleships, and battlecruisers, wildly beyond ships suitable for typical coastal forces engagements as we’ve been doing here (although Italian MAS boats did engage RN cruisers in the Med, and the Channel Dash saw RN MTBs attempt attacks on Scharnhorst and company…), but there are destroyers for multiple navies and some very useful freighters, tankers, and such.

Unfortunately the Antic’s site search function doesn’t seem to have a way to bring up all the JMS products all at once – even searching for “model shipyard” only gets you a few of them, so you have to pick through each WW2 ship collection.

I decided to order the following:

Shipping cost was reasonable and took about two weeks from the UK to Western Canada, which is pretty typical. UK companies are good at mail order and the Royal Mail->Canada Post trans-Atlantic pipeline is still pretty efficient!

Seven ships and four submarines all neatly packaged.

Everything arrived nicely packaged, with each ship in a small custom-cut cardboard box/wrapper, all of those bundled in bubble wrap inside another cardboard box. Each hull was taped to one side of their box with a bit of double-sided tape on the hull bottom and there was no damage in shipping, despite some of the 3d printed resin details like masts, vents, and lifeboat davits being very, very tiny indeed.

The four U-boats came in a little hard plastic case, held down by another bit of double-sided tape.

All five ships top down. Clockwise from top right: T2 tanker, O/P-class RN destroyer, MV Ehrenfels, Fort/Lake freighter (with gun tubs at bow and stern), and the liner Athenia.

These are very nice crisp 3d resin prints, with details like gun barrels, lifeboat davits, and vent stacks printed incredibly fine – much finer than you could get with pewter or resin casting.

Lower angle shot, same arrangement as the first photo, MV Ehrenfels in the foreground, O/P RN destroyer and Fort/Lake freighter, Athenia liner, and T2 tanker.

Of the four merchants, only the Fort/Lake freighter is armed, with a gun tub on a raised platform on the bow and another on the roof of the stern deckhouse. I’ve never been terribly strict about WYSIWYG on miniatures but someone on Shapeways does do 1/1200 gun tubs if you wanted to arm up some of these ships…

Athenia (behind) and Fort/Lake freighter. Look how fine the lifeboat davits and other bits are, especially on Athenia.

The liner Athenia is a fun addition to the fleet – not likely to be on the table much compared to the freighters and warships but there’s basically zero other tabletop quality passenger liners out there that I’ve found.

In 1/1200 scale 1 real world inch is 100 scale feet (1200 inches), which is a nice easy conversion to remember. Accordingly, a 400ft long ship would be 4″ long. Athenia comes out to about 5.25″ long, Ehrenfels slightly shorter at almost exactly 5″, the T2 tanker just under that, the Lake/Fort freighter at about 4.25″, the RN O/P-class destroyer at just under 3.5″, and finally the four Type VII U-boote at around 2.25″. Far as I can tell these are all correctly scaled, or close enough for jazz!

MV Ehrenfels in the foreground, Royal Navy O/P class destroyer, and in the back the T2 tanker, plus a nice look at the bows of Athenia and the Lake/Fort freighter.

In theory all of the ships need additional topmasts, cargo booms, and such added. If I do add them, I’ll use plastic broom bristle as that should be far more gamer-friendly (and more resilient to damage!) than plastic rod or fine stiff wire. I might well leave them with just the 3d printed mast they came with, to be honest. They’re gaming models, not static showpieces.

The four U-boats. I think they’re original conning tower, No. II style, No. IV style, and “flak” version in order from front to back. Just under 40mm long bow to stern.

I threw the U-boats into the order just for the heck of it, but they’re neat little models. You get four slightly different versions of the Type VII Uboote, with original conning tower, with No. II style conning tower, with No. IV style conning tower, and “Flak” with the extra AA gun platform. The 3d printed periscopes are incredibly fine and even if I don’t add cargo booms and such to the ships, I might well swap out the periscopes with broom bristle or superfine brass wire as being more resilient than the 3d printed resin will be!

The prices were comparable to or cheaper than pewter models of similar size (the pewter Liberty freighter from Last Square, for example) and less expensive than similarly detailed 3d prints from Shapeways. As mentioned above about the Athenia, JMS cover some vessels not commonly found elsewhere, so I was happy with these and might well order some more in the future. There’s a decent variety of Royal Navy WW2 vessels in the John’s Model Shipyards line (search here for ‘kit’ or ‘John’), a few German WW2, another few Japanese (mostly cruisers or battlecruisers for the two Axis navies), and a Liberty freighter to round things out. Nothing yet for the French, Italians, or (the biggest surprise) the Americans, but hopefully the range keeps expanding in the future. Personally I’d love to see more destroyers, corvettes, frigates, and similar, as those ships worked alongside coastal forces boats fairly regularly and that’s going to stay my main focus. Whoever is doing the 3d design work at JMS seems to know their stuff, know the limits of the 3d printer they’re using, and get a really nice level of detail on their ships!

Your Bloody Miniatures Have Arrived

I swear Bloody Miniatures chose their company name just so wargamer’s spouses could say that when the lovely figures show up! Thankfully they really are lovely figures, and if they amuse my wife too, then that’s a bonus.

Six packs of Bloody Miniatures – all of their Wave 4 Chorus of Disapproval and two packs from earlier releases.

A few weeks ago I ordered the whole of BM’s Wave 4, A Chorus of Disapproval, plus a couple of individual packs from Waves 2 and 3. They showed up this afternoon and I had to snap a few quick photos to show them off.

Wave 4 included the only armed female figures for the 17th Century that I’m aware of, which is awesome. There’s also a quartet of scouting dragoons skulking along, four armoured currassier on foot from the other end of the mounted troop spectrum, and finally four ordinary villagers with improvised weapons – axes and agricultural implements.

I also picked up a pack of sentries, and four looters hauling off their ill-gotten gains. Excellent character packs that I’m sure will show up in scenarios eventually! See the gallery below for some quick closeups of all six packs, straight from the box with zero cleanup.

Bloody Miniatures Company of Wolves

Finally finished the sixteen English Civil War 28mm figures from Bloody Miniatures’ Release 1, The Company of Wolves. I did mine up a bit plainer than the painted examples on the company website, modelling them mostly after some of the county/semi-rural troops from the ECW with mostly plain grey/white jackets (unbleached, undyed wool cloth) or buff coats.

I ordered these back in March 2021 when these sixteen figures were the entirety of BM’s offerings; Releases 2 and 3 are now out, each sixteen figures in four packs of four, and Release 4 is due out sometime soon (September 2022, likely) and includes their first armed female figures!

The Company of Wolves has four figures with polearms, four dismounted cavalrymen, four pistoleers, and four with sword or sword & dagger. Scale-wise they’ve been deliberately designed to fit alongside Warlord, TAG, and Bicorne’s existing ECW figures and they do that very nicely.

Sculpting and casting are very clean, minimal mold lines or flash and no slipped molds or other casting errors.

Although I’d call my paint job workmanlike and table-ready rather than inspired, these are lovely figures, each one an individual with good levels of detail.

One thing that deserves special mention is how well the polearms fit into the open hands of their figures – open hands and weapon options are often a source of frustration and more of a nuisance than they’re worth with metal figures (and sometimes even with plastics!) but these four (sold as The Forlorn Hope) all fit their weapons and hands together amazingly well. No weird gaps around the hands/weapon hafts, no serious issues fitting them in place, and they look good without need gaps filled with greenstuff or other serious intervention! Nicely done to BM’s sculptor and caster on that front!

I’m really looking forward to the upcoming Release 4 mostly for the armed ladies, which basically nobody else makes for 17th C gaming, but I’ll be getting the full set of sixteen as everything Bloody Miniatures has done is well worth it. I will likely even go back and order their previous releases, even though I have more than enough ECW/TYW character figures for skirmish gaming!

New Books for the Library

Went on a bit of a book buying spree recently in aid of getting more background material for my WW2 coastal naval gaming; among the classic references in the field are the trilogy of books published in the 1990s by Leonard C. Reynolds, Dog Boats at War, Mediterranean MTBs At War, and Home Waters MTBs & MGBs at War. Except for Dog Boats, they’ve been out of print ever since.

I looked through a few different used book websites and eventually wound up getting all three through different ABE Books sellers, despite my standing desire not to funnel money toward noted sociopath Jeff fuckin’ Bezos.

I also picked up three Osprey books on the same subject, because one of the ABE resellers is also a full-service new book store as well and Ospreys are usually worth it. Those were E-Boat VS MTB, German E-boats 1939-45, and British Motor Torpedo Boat 1939-45.

If you’re looking for reading material on the coastal forces of WW2, I highly recommend the Publications page of Spitfires of the Sea, and the rest of that website while you’re at it. It’s written by Stephen Fisher, an archeologist/historian specializing in 20th C naval matters. He also tweets as @SeaSpitfires and is well worth following there.

Cold Waters Ocean Mat Review

For my naval gaming I knew I needed a proper mat eventually; I thought about doing up a sheet of grey felt with spraypaint and such, but then I found the Cold Waters mat from Cigar Box Battles and figured it was worth the investment.

A lot of mats are designed for Mediterranean or tropical games (pirates!) or the Pacific and are way too blue or blue/green for the North Sea or English Channel where all of our WW2 small boat stuff has taken place so far. The Cold Waters mat is described as “the perfect mat to use with your North Sea WW1 Jutland fleets” and the colour looked good, so I decided to order it.

I ordered the mat February 1st and it showed up on the 20th from wherever it is in the US that Cigar Box Battles are based. I didn’t get a shipping notification or tracking number, oddly, which I was expecting given the cost of the thing. No matter, it made it, and a three week turnaround is good in normal circumstances, nevermind our current COVID-FUBAR’d postal mess!

A portion of the mat spread over one end of my dining room table. You can see the colour variation and nicely consistent whitecaps really well here. Click for larger.

Honestly the mat looks even better in person than in the photos on the Cigar Box website. The colour varies randomly across the mat from quite a dark blue to a lighter grey-blue, with whitecaps across it in the fairly consistent pattern you’d expect. There’s no obvious repeats of the pattern created by lazy graphic design, which is definitely not the case with some of the other sea mats out there.

Closeup with a couple of my 1/1200 WW2 coastal boats and one of my coast segments. It looks bluer in closeups. Click for larger.

The mat is a lightweight fleece blanket material and only printed on one side, which is fine. The fabric has a bit of a shine to it, again just fine on a seascape, and just a bit of fleece fuzz texture. It lays nicely flat, no curling at the corners or edges, and the creases you can see in the photos are about the largest on the whole thing right now. I’ll iron it eventually, and then store it either rolled around something or crumpled up loosely so it doesn’t get long straight creases in it again.

I think it’ll stand up to years of gaming use, and according to Cigar Box it’s washable in case someone does spill on it once in-person gaming is a thing again.

Middle distance shot. I’ll probably iron it to get the storage and transport creases out, then store it either crumpled up or rolled around something to avoid future creases. Click for larger.

The mat has fairly flat seams along each edge; if you were laying several out overlapping the ridge along the edges wouldn’t be too disruptive even with small ship models. It’s advertised as “4 x 6 Plus” which I think means it’s four to six inches bigger than that in each direction; I’ve not actually bothered to measure yet.

Absolutely a good value and solid looking product, with good shipping times. I’m not sure when I’ll next need a mat for something else, but Cigar Box will be on the shortlist if and when I do!

Mad Mushroom Jungles

From the excellent people running Dark Fantastic Mills I purchased this Doomcap Shrooms Bundle earlier in the year. If you want to run fantasy games, you should, I think, have fantasy scenery. If you want to fight amongst perfectly ordinary trees, run a historical game, those are fun too.

Unpainted Doomcap Shroom bundle, photo from the Dark Fantastic Mills website. I believe that figure is on a 32mm base. Big fungus!

These mushrooms are all 3d printed in FMD; you can see some layering here and there, especially across the broad flat tops of some of the bigger mushrooms, but other than that they’re wonderfully sculpted and beautifully detailed pieces of scenery. And BIG – check out that roughly human sized figure in the Dark Fantastic Mills shop photo above!

With “fantasy scenery should look fantastic” in mind, I cut loose and did up this lovely batch of 3d-printed giant ‘shrooms (and their smaller brethern) in gloriously weird colours. Reds and purples and vivid blues and greens, all the colours I usually use sparingly here and there came out in force.

I started with a dark grey spray primer coat, then did a rough drybrush of pure white. All of the colours after that got cut at least 1:1 if not more with glaze medium, so the original drybrushing mostly showed through and the various colours layered and blended fairly smoothly. I’ve posted this link before, but go watch Dana Howl’s 24 minute intro to glaze medium on YouTube, it really has changed the way I paint and these giant mushrooms would have looked much less interesting without her influence.

Three of the DFM ‘shrooms and the smaller of the two scenic bases that come as part of the bundle. Click for larger.
The larger of the two scenic bases, and three more of the big DFM shrooms. Click for larger.
DFM shrooms on the left, as well as their mini-shrooms on the three mushroom thickets in the background. The foreground fairy ring features mushrooms from Bad Squiddo. Click for larger.
The largest single piece in the DFM bundle is that huge multi-trunked shroom off to the left, which I still need to finish the base of. Largest scenic base in the foreground. Click for larger.

Some of the DFM shrooms still need another round of highlighting or glazing to finish them off, and the biggest one, the massive slope-topped multi-trunked one in the last photo, still needs it’s base finished, flocked and detailed.

I’m really pleased with these Dark Fantastic Mills ‘shrooms. The bundle isn’t cheap, but you get huge dramatic pieces of scenery for your money that really stand out on the table! Go check Dark Fantastic Mills out, they’ve really harnessed 3d printing to make scenery that couldn’t easily be made in other materials and their designs really are fantastic.

Loot from Forge of Ice

Forge of Ice is one of those one-person companies that makes all sorts of cool stuff, and after knowing about them for several years I finally got around to making a small order from them a few weeks ago. Most of the fascinating little one person companies are British, but Forge of Ice is in fact based in Fairbanks, Alaska.

Alex, who is the entirety of Forge of Ice, still doesn’t have an actual website but he’s got a Forge of Ice Facebook page, is very responsive by FB Messenger, and has an illustrated catalog thread over on the awesome Lead Adventure Forum as well, which is frankly easier to navigate than Facebook’s chaotic unsearchable nonsense.

Forge of Ice mostly does Lost World style stuff, small dinosaurs, oddball caveman-style accessories and stuff. I’m not doing much Lost World style pulp at the moment, but I have in the past and I’m certain I will in the future. Besides, I could always cross-pollinate my current weird 17th Century stuff with Lost World, couldn’t I? Hmmm…

Anyway, what did I get from the frozen depths of central Alaska? A pair of Snake Priestesses, a batch of five peacocks, a sabertooth tiger rug, and the centrepiece of this little collection, a resin Doom Serpent Idol.

Forge of Ice stuff
My little Forge of Ice order – peacocks, priestesses, a rug (it’ll really tie a room together), a Doom Serpent Idol, and a cool sticker! Click for larger.

The serpent priestesses are elegantly slim 28mm figures, both slender women with large snakes wrapped around their arms and shoulders. I have no immediate plans for them, but they’re awesomely pulpy and clearly need some sort of group of underpriestesses, guards, and temple lackeys to order about in their sneaky attempts to do whatever it is snake priestesses from a Lost World plot to do.

The peacocks are some of the first figures Forge of Ice released, several years ago, and I’m thinking that as well as being just general fancy set dressing, with a couple of house rules they could be mobile alarm units in a Pulp Alley scenario where players are trying to sneak up on a fancy house and don’t dare disturb the peafowl least the damn things scream the place down and alert guards or something! (if you’ve never heard a peafowl scream, they have a glorious bloodcurdling horror movie shriek. It’s awful.) The smaller female peahens and the male peacock with his tail down are both single piece castings; the peacock in full display mode is two pieces. There will need to be a bit of filing and puttying to get the body of the peacock and his tail to match up nicely, but nothing outrageous.

The saber tooth rug was just too much fun to pass up, I suspect I’ll use it as weird decoration in someone’s study or something!

Doom Serpent ido
The gloriously Egyptian-esque Doom Serpent idol, just the thing to be guarded by a couple of serpent priestesses and their flunkies! Click for larger.

The Doom Serpent idol is a fairly serious chunk of fine grey resin, about 3″ tall and just over 2″ wide at the shoulders. I’m really looking forward to painting this one up, I’m thinking a sort of blond/tan sandstone look like we see in Egyptian statues, with some coloured painted bits here and there, will look great.

Hopefully one of these days Alex gets around to getting Forge of Ice an actual website, but in the meantime go have a look at his Lead Adventure thread (you don’t need a LAF account to see it) and ping him by email, by the message service at LAF, or via Facebook Messenger to get your cool weird Lost World loot from the distant north!

Loot From Bad Squiddo

Ordered a few things from the excellent and varied ranges of Bad Squiddo Games back in March; things took longer to get from the UK to here than I’m used to, almost like some major world event is disrupting trans-Atlantic flights or something. However, everything was dispatched from the UK in good time and I am certainly not going to blame Anne of Bad Squiddo or the various postal services involved for a lack of air mail capacity…

I got a fairly mixed bag of stuff. A few ladies that will probably show up mostly as players or civilians in my English Civil War/Weird ECW games, a fine herd of pigs and some farm scenery, a bunch of cats, and some small scenery to add detail here and there, including a whole lot of mushrooms and toadstools for suitably creepy weird fantasy/horror forest bits.

Bad Squiddo haul
Most of the Bad Squiddo haul all laid out. Clockwise from lower left: mushrooms/toadstools, candles, several female characters, cats, fish seller w/ cats, skoggskattar, and finally in front centre a batch of food. Click for larger.

Skoggskattar
Skoggskattar – giant Scandinavian cats. Compare to the 28mm Warlord guy jogging past them on the right right there. Click for larger.

Everything is really cleanly cast and beautifully sculpted. The scenics are mostly by the very talented Ristul and in an interesting slightly flexible grey resin; the white metal sculpts are by a variety of sculptors and all really well done.

Not pictured above is the pigs, my favourite single part of this purchase. I indulged in the Pigtopia bundle deal which got me ten pigs and six bits of pigsty/farm scenery. I’ve already painted the pigs up, basing them in small groups on 40mm bases.

pigs!
Bad Squiddo pigs! Ten pigs, six pieces of pig-related scenery. Click for larger.

I painted the pigs up to vaguely resemble one of the oldest heritage breeds of pig in the UK, a black-and-white breed that I now can’t find or remember the name of. Anyway, they painted up nicely and I look forward to watching them chase players around the table or be part of someone’s provisions on the hoof in a scenario.

painted pigs
Pigs all painted up, all on 40mm bases. Just a bit of greenery to add and they’re all done. Click for larger.

That’ll do, pig, that’ll do.

The Assault Group ECW Artillery

The Assault Group (TAG) has a huge range of Thirty Year’s War/English Civil War/general Renaissance figures that I’d heard good things about, including that they were fairly compatible in size and style to the Warlord figures that make up the entirety of my TYW/ECW collection so far.

The only major piece missing from my 17th C forces so far are guns, so I ordered TAG’s English Battery Builder pack which has a culverin, eight crew, and accessories. To give me some game options I also picked up a falconette light gun on it’s own. That gives me a light gun, a heavier field gun, enough crew to do a full six man gun crew per the Pikeman’s Lament rules for either of them, and some nice extra bits for base decoration – gunpowder barrels, piles of shot, that sort of thing.

Then I waited.

And waited some more.

Then I got an email apologizing for the wait.

This wasn’t a surprise by this point, because a significant number of posts on the TAG blog are, in fact, posts explaining how backlogged their orders are.

Then I waited a while longer.

My initial order was made on June 22nd. The “we’re backed up” email came through on August 4th. My order was apparently “completed” on August 11th. It showed up in Canada on September 11th.

Nearly three months wait for this! The culverin, both crew packs, and the gabions are part of the Battery Deal; the falconette was separate; and the praying cavalryman is, as the sticker says, the ECW/TYW Bonus Figure, apparently. Click for larger.

That’s… goddamn glacial. In nearly two decades of ordering stuff from overseas for wargaming I don’t think I’ve ever had an order take so long from initial order to the toys actually showing up, even back in the late 1990s when I was just starting out and an order to the UK or the States meant snail mail, paper order forms filled out by hand, and an International Money Order.

So, don’t order from TAG if you’re in any sort of hurry for your toys. I have a generous backlog of painting and loads of scenery projects to distract me, thankfully.

Eight figures, two guns, and accessories. Click for larger.

Now that they’re finally here, what about the figures themselves? I quite like them, the casts are very clean, the sculpting is well proportioned and nicely detailed, and while they’re mostly a little bit smaller than the Warlord figures they’ll look fine in adjacent units on the table!

Warlord’s plastic figures are actually slightly bigger than most of their metal figures; their metal ones are a pretty close match for TAG’s while Warlord plastics are bigger. Odd that Warlord has that difference between the two materials they produce figures in…

Left to right: Warlord Firelock officer (metal), TAG artillery officer (metal), and Warlord musician (plastic). The two metal figures are a pretty good match, the plastic guy is half or one-third of a head taller than either. Click for larger.

The two guns are four parts, two wheels, the stock (carriage?), and the barrel, and fit together easily. Mold lines and flash are minimal, just a few minutes cleanup for the whole lot.

The two crew packs are available separately as English Artillery crew loading and English Artillery crew sighting, each consisting of an officer/sergeant figure and three crew. The loaders have a powder scoop, rammer, and swab; the sighting crew have two with large timber levers to adjust the gun’s wheels and a gunner doing the actual sighting.

Both guns and most of the extra bits they come with. Click for larger.

The culverin is also available separately; it comes with the gun, a powder barrel, a water bucket, and a small pile of cannon balls. The falconette has the gun, a wedge, water bucket, and a bucket of small shot.

I still haven’t quite settled on how I’m going to base the guns and their crew, but I’m looking forward to assembling and painting them up; the whole unit should be pretty quick to paint up, and while I usually base figures before painting them, I might well tack these guys down to craft sticks to get them painted before I make any basing decisions. Basing might involve a custom movement tray of some sort ordered from Warbases that can fit six crew on 25mm bases and the unbased gun, to match the 2mm MDF movement trays I’ve already got.

I’ll probably order from TAG again; they have some different figures that Warlord don’t offer, I like their sculpting style, and variety is always useful, but the insanely long order times are offputting.