Week Five of the LAF’s Lead Painters League having just ended, here’s my entry. This was one of the bonus theme weeks; the bonus theme this time was “Africa”, with extra bonus points for producing an opposing team as well as your basic 5-figure entry.
Rattrap Productions released the much-anticipated 2nd Edition of their .45 Adventures pulp adventure rules a few weeks ago, I received my copy of the full rules last week, and I’ve already run one convention game and several small private test games with the demo rules before even getting the full rules.
The PDF version should be out shortly too, as Rattrap generally releases the PDF version about a month after the initial print release. (Edit to add: the PDF version is out today.)
This review is mostly aimed at folks who have some familiarity with the 1st Edition of 45A, but it should be general enough to give those of you with no experience at all with the system an idea of how it works. Note that throughout this review I’ve used “45A1e” and “45A2e” for 1st & 2nd Edition respectively; this is a bit of a D&D-ism but useful shorthand! Continue reading .45 Adventures 2nd Edition, A Review→
With getting ready for Trumpeter Salute taking up almost all of my gaming time the week before the convention, I didn’t manage to get a new entry finished for Round 4 of the Lead Painters League.
I re-ran Lord M Hosts A Weekend instead, and watched my fancy toffs perish under relentless Imperial bombardment – they got paired up with a rather nice (and new!) entry featuring Star Wars Imperial spaceships, including the Death Star itself, and a great disturbance in the Force was felt.
I’ve got a new entry in Round 5, live this week, though, and Rounds 6 & 7 already finished, photographed & submitted, so I have a bit of breathing room for the last three rounds, including the blowout Round 10 Movie scene bonus round!
OK, I’ve never actually been to Egypt. But it’s a classic in pulpish destinations (and the closely-related Lovecraftian/Cthulhuian destinations!) and while I’m obviously biased, I like how this luggage tag or sticker has come together.
Done in Inkscape, as usual. The design occurred to me while walking home from work one afternoon, and pretty much fell together once I got home and fired Inkscape up. I love it when inspiration strikes like that!
My Round Three entry for LAF’s Lead Painters League, more Pulp Figures sculpts. This time it’s the upper classes, with the PGJ-14 Upper Crust Swells pack providing five of the figures, and the PHP-18 Rugged Sons of Empire pack providing the Scotsman with shotgun and bald officer in mess uniform.
Yes, that’s tartan on the Scotsman’s kilt. Yes, I’m mad.
As a bonus, they’ve won their round, against a rather nice flotilla of Ground Zero Games’s FSE starships! As I’ve said before, I don’t take part in LPL with any serious expection of winning, just to get stuff painted and photographed and to force me to push myself as a painter. Winning is just gravy. Tasty, tasty gravy, though.
Just a very short post to say Trumpeter Salute was awesome, lots of fun games and great people. Good to see friends and regulars again, and meet new people.
I ran Amulet for a full group of six players, using the .45 Adventure 2nd Edition demo rules. The game went well but we never actually got near the mesa (Chapter Two) because although 2nd Ed does flow faster than 1st did, I put too many figures on the table.
Sorting photos now, will have a longer post tomorrow probably with lots and lots of photos, a list of my goodie haul (extensive!) and more!