Spent the morning doing a few bits of last minute prep for my Russian Civil War game, mostly putting the finishing touches on the field gun and crew. Headed up to the convention site a few hours before it opened so I could get my pass ahead of time and avoid the 45 minute wait at the official doors time, then loitered in a coffee shop until just before the doors opened.
Going to the will-call pre-con ticketing turned out to be a good plan, as the lines were fairly long at the ticket door!
The evening session was taken up with a fairly quick, highly entertaining game of pulp racing run by Corey; the rules are super light, less than a page, and consist mostly of “roll something and make sh*t up, then everyone crashes!”. Scatter dice, FUDGE dice, card-based activation and possibly averaging dice are involved. Corey claims to have been sober when he wrote the rules, but I have my doubts. I ran over a skunk, an escaped circus elephant narrowly avoided being very large roadkill, one or two sheep weren’t so fortunate, and ultimately Our Hero crashed, his car nudged from behind by a Comically Evil Henchperson, and was unable to prevent the Dastardly Villain from marrying the Tragically Brainwashed Heroine. Pulp silliness ensued, in other words.
I even remembered to take photos, and one or two of them even turned out OK!