Crocodilian Logos with Inkscape

I decided that my primary Blood Bowl team, made up of Impact Miniatures Sarcos crocodiles (run as Lizardmen in BB) needed a team logo. I spent some time messing around on Google Image Search, and tried another jaw/tooth-based logo out for a bit before tripping over the Aztec “cipactli” glyph, which is a cayman/crocodile and … Continue reading Crocodilian Logos with Inkscape

Pulp Design Tools & Resources, Part One: Inkscape

Everytime Corey or I post player aids, faux-vintage ads, building signs, faux magazine covers or similar to forums or elsewhere, there’s always people curious about the tools, fonts and resources we use. This is the first in a series of posts (probably at least three) aimed at introducing gamers to some of the resources out … Continue reading Pulp Design Tools & Resources, Part One: Inkscape

Small Buildings & Tiny Ships

Progress on my naval project, last seen in November’s A Naval Diversion post. My buildings from Brigade Model’s Small Scale Scenics range and British & German ships from Last Square’s Figurehead 1/1200 Coastal Forces line all showed up before Christmas, but aside from doing some quick and basic cleanup of most of the castings I … Continue reading Small Buildings & Tiny Ships

Modular River, Part One

A relatively large modular river setup has been on my Things I Want To Build list for years. I went through the excellent set of scenarios that come with Pikeman’s Lament recently with an eye toward what additional scenery I might need to do them properly, and one of the scenarios is a bridge seizing/river … Continue reading Modular River, Part One

Hab Module LV4-26 Finished

First of all, Happy New Year, everyone! Hope your 2017 is full of excellent gaming, good friends, and completed projects! On the “completed projects” note, I get to move my first completed project of 2017 off my bench and into my scenery boxes. I’ve finished painting and adding signs to the habitat module facade I … Continue reading Hab Module LV4-26 Finished

Merry Christmas! (with an airlock!)

Between the Christmas season and what appears to be the worst cold I’ve had in many, many years there’s not been a lot of wargaming activity here at Chez Wirelizard. I did manage to spend one sickie evening messing about with Inkscape and created a nice floor airlock piece to add some colour to the … Continue reading Merry Christmas! (with an airlock!)

Infinity Ad: Making Better Worlds

Everyone’s favourite terraforming/engineering/evilevilevil megacorp needs a giant billboard ad too! Third and (for now) last of my big 3″ wide by 5″ tall 300dpi ads. This one is also released under a Creative Commons CC-BY-SA License. Mars image via Wikipedia, released under a CC-BY License. Weyland-Yutani image redrawn in Inkscape from various images found online.

Infinity Ad: Blue Sun

Borrowing from another popular science fiction universe to provide some graphical fodder for Infinity terrain, here’s another big (5″ high by 3″ wide, as designed) advertisement. This one is being released under the CC-BY-SA License for reuse as you please. Background graphic from monaeberhardt on Flickr, CC-BY-SA. Blue Sun graphic redrawn in Inkscape by me … Continue reading Infinity Ad: Blue Sun

Another Infinity Ad: Travel to Varuna

I’m home with a stubborn cold that won’t go away, so decided to kick GIMP and Inkscape to life and create another couple of billboard-sized ads for my Infinity terrain. Here’s one advertising the PanO ocean world of Varuna as a travel destination. It’s available under a Creative Commons BY-NC-SA License for (limited) reuse. Sources: … Continue reading Another Infinity Ad: Travel to Varuna

An Easy Arc Measuring Widget

Infinity has, for most troops, a 180° front arc for Line of Fire and almost all actions. Other games have similar arc requirements – Full Thrust uses six 60° arcs on it’s starships, for example. To help me do the 180° arcs on my Infinity bases, I’ve whipped up a simple little measuring widget in … Continue reading An Easy Arc Measuring Widget