My Round Three entry for LAF’s Lead Painters League, more Pulp Figures sculpts. This time it’s the upper classes, with the PGJ-14 Upper Crust Swells pack providing five of the figures, and the PHP-18 Rugged Sons of Empire pack providing the Scotsman with shotgun and bald officer in mess uniform.
Yes, that’s tartan on the Scotsman’s kilt. Yes, I’m mad.
As a bonus, they’ve won their round, against a rather nice flotilla of Ground Zero Games’s FSE starships! As I’ve said before, I don’t take part in LPL with any serious expection of winning, just to get stuff painted and photographed and to force me to push myself as a painter. Winning is just gravy. Tasty, tasty gravy, though.
More goodness from the Lead Painters League, this time my Week Two entry, titled Command On The Frontier. The frontier in this case being the interwar Northwest Frontier, nominally. British officers and sargents attempting to control the volatile, dangerous border between what was then British India & Afganistan.
Unlike my winning Round One entry, Commandgot soundly and deservedly thrashed by a spectacular field hospital entry from Hammers. Entertainingly, both cover the same ground — British interwar army — and even the same theatre (!) so the random match generation had a bit of a sense of humour about the whole thing.
LPL5 Round 1 is over and Round 2 begun by the time you read this. The LPL format, for those of you not familiar, is ten week-long rounds, with entries paired up so with 70-odd participants there’s 30-some one-on-one entries per round. The league format means no elimination, and every round you’ll be paired up with a different contestant.
The Round 1 bonus theme was “Civilians”; my entry was five Pulp Figures’ Surly Servants, with a RAFM Investigator’s Roadster‘s back corner on the left. All sculpted by Bob Murch, in fact!
As a bonus, I quite handily won my Round One matchup, against some quite nice modern bystanders. (I don’t enter LPL with any particular expectation of winning; there’s too many far better painters active on LAF for that!) On to Round Two and more!
As discussed in my last post on entering LAF‘s LPL5, here’s all ten of the images from my 2009 LPL3 entries. I finished somewhere in the bottom third of the pack, but certainly didn’t enter with any expectation of doing much better — I entered to give me incentive to work on my painting and photography, which worked out just fine!
LPL3’s bonus rounds were “Germans” for Round One, which I botched; the German WW1 stormtroopers I did for Round 7 were supposed to be my Round 1 bonus entry, but I ordered them too late. Round 5 was “Cavalry”, which I managed with my first 15mm fantasy unit painted in years. Round 10 was “Lost Worlds”, bonus points for an exploration team, a “native” team and “monster” or similar — pegged max bonus points there, and a photo I’m still proud of!