Inspired by my brother’s Fake Pulp Adverts post, I thought I would share one of my projects. Over the past few weeks I have been working on a series of old signs for pulp-era 28mm gaming. Designed for any era from the 1900’s to the 1940’s and in any part of the English-speaking world, these signs are fairly versatile.
You can also download the PDF version (Old Signs for Pulp Gaming) if you want a vectorized copy for scaling. As usual, these are designed in the superlative Inkscape, an Open Source vector editing program. The fonts used largely come from DaFont, which has a large set of free and Open Source fonts for use.
Continue reading Old Signs for your Pulp Gaming
I’ve posted these on various forums, but never collected them into one place before. For your amusement, a batch of fake 1930s ads – grab the full size versions off Flickr to reproduce for your personal use on the sides of buildings, on billboards, or whatever!
Continue reading Random Pulp Fake Adverts.
So, you’re writing a classic interwar pulp scenario to play with your favourite rules. Or you’re just reading one of the great pulp stories for inspiration… what about a soundtrack to listen to at the same time?
Continue reading Pulp Music Online
After running last year’s .45 Adventures convention scenario at least six times, it was time to retire it. Few things worse than a bored gamemaster, trust me.
So this year’s convention scenario is going to be a two-act thing (two smaller scenarios instead of one larger one), and because my mind works in strange ways sometimes, the first thing I’ve finished is another “Fighting Tales” faux cover. (First three together here)
The rest of the scenario should be finished, first draft at least, this weekend, then it’s a playtest and on to it’s first public showing at GottaCon 2011, 4-6 Feb.
Pegasus produce a range of prepainted plastic 28mm wargaming scenery; all the stuff I’ve seen has been well cast but mostly badly painted. The stone wall sections are good value for money, though, with six 6″ sections for $10 at my Friendly Local Gaming Store.
I picked up a pack, took them home and while repainting them, took enough photos to assemble into a quick, hopefully inspirational, how-to.
Continue reading Repainting Commercial Stone Walls
After killing a dress shirt (black ink leaking does that to white cotton) I realized it would work nicely as material for a large safari/expedition tent. I used a CD as the base, with small blobs of milliput holding long toothpicks vertically as the poles — three on the front, three on the back. After the putty holding the poles was dry (and reinforced with a bit of superglue) I wrapped thick sewing thread around the tips of the poles, with a dab of superglue holding it in place and a bit more superglue stiffening the thread after it was secured. Continue reading Building A 28mm Tent
Some graphics inspired by interwar pulp magazine covers. Done in Inkscape primarily, with some of the photos manipulated first in GIMP.
Continue reading “Fighting Tales!” Magazine Covers
More refugees from the old site; I still like the graphic work I did on these shipping containers & crates. I might eventually do some more. No promises, though. If you are looking for the signage, see the Sci-Fi Signage post.
More useful reposts from the old website, this time for Ground Zero Games’ Full Thrust starship game: blank datacards & ship-bits for the regular, Kra’vak & Phalon ships. These are old-school GIF/JPG bitmaps; one of these days (when we wander back into playing FT regularly) I should sit down with Inkscape and bash out some clean new SVG shipbits and datacards to use. Until that day, these’ll do. Continue reading Full Thrust Datasheets & Shipbits