Category Archives: Historicals

Historical and quasi-historical gaming of various sorts. English Civil War and Thirty Years War, the Great War (World War One), the Russian Civil War and other interwar conflicts, and whatever else we wander into!

The Workbench This Week, 7 January 2026

A bit of 1/1200 naval action this week, as well as the usual random stuff lurking around the edges of the bench!

Aziz, Light!

Over the holidays I finally got around to something I’ve been wanting to do for several years, install more lighting over my hobby bench. I’ve got a pair of Ikea task lamps on either front corner of the bench each with a big daylight-balanced (4000K or so) bulb in them, and OK overhead lighting, but middle aged eyes need more light so I finally got around to installing a bunch of daylight LED strip lighting. Four feet of it, cut into a pair of two foot strips. Lee Valley has all the stuff to make this pretty easy, if you’re lucky enough to have an LV nearby. Ikea does too but their stuff is pricier and less flexible. The LED tape light is 120 LEDs per meter (30 per foot, nominally) so they give nice dense even task lighting.

On the Workbench

The new light strips can actually be seen reflected in the gloss varnish on the two harbour pieces below!

On the actual workbench, two harbour pieces and a shore battery for 1/1200 boat games. With three coats of gloss varnish the harbour bits are done, and there’s just a bit of detail and cleanup to do on the shore battery.

On the right on painting sticks is a batch of 1/1200 boats a good friend 3d resin printed for me sometime last year, or possibly late 2024. There’s a pair of big Liberty ship freighters, a pair of little coastal freighters, three Tribal class Royal Navy destroyers, and a batch of eight German Siebel ferries – one gun platform version and seven with various vehicle loadouts on the decks. The two round bases are another coastal freighter that I cut in half to make a pair of wreck markers, one of which is blowing up real good as it sinks.

Yes, that is a sea serpent in the middle, a gloriously goofy sculpt from Footsore’s Harrowhyrst line sculpted by the incredibly talented Trish Carden (follow her on BSky, she’s awesome). I’m not sure it’ll ever appear in a naval game, but I might set the serpent up on the edge of the table just to worry the players…

Also some of the usual random clutter, like a base of 28mm chickens and another of ducks tucked in behind the lineup of vessels…

More Boating About In Mess

Back on the WW2 fast boat thing for a start to 2026! Sometime in mid-2025 over on Bluesky I ran across Thomas Brandsetter’s early draft Torpedoes & Tides system and he was kind enough to send send us the draft rules privately. We only got one game of the system done in 2025 and didn’t really have any playtest notes to send back to Thomas, but I really like the system he’s written, a very clean adaptation of Ganesha Games’ existing Galleys & Galleons rules.

Dog boats trying to stop an E-boat sortie from Le Havre. Another playtest of what is now officially going to be a standalone Ganesha Games ruleset. This is very exciting for me, as GG is one of my favourite rules publishers. #navalwargaming

Thomas Brandstetter (@thomasbrandstetter.bsky.social) 2025-07-24T15:38:32.661Z

All this inspired me to dust off some long-neglected things and start a couple of new ones. The last full size 1/1200 coastal module I did, back in December 2023, saw me speculating about “maybe a coastal gun battery” and it’s been back of mind ever since, so I got started on that, a simple clifftop battery somewhere along the coast of Occupied Europe inspired by some of the simpler batteries – just two open gun pits and a small cluster of supporting bunkers.

This shoreline piece isn’t designed to pair up with my existing coastline pieces, it’s a standalone corner bit. The gun pits are built up out of sheet styrene, the various bunker roofs are scrap styrene, the cliff is pink styrofoam insulation, and the whole thing is based on my usual 1mm styrene card. The two back sides of the triangular piece are about 4″ long.

While I was cutting styrene bases I pulled out the Brigade Models Harbour Walls I’ve had in the Pile of Opportunity since sometime in 2020 and set up a pair of simple harbour walls sticking out to sea, as seen many places along the European coasts. Absolutely nothing fancy, just 1mm styrene and the cast metal Brigade walls. Still in progress, the walls need more paint and the sea will get gloss varnish and waves. The smaller piece with the right-angle breakwater is about 6″ x 3″ and the larger multi-angle harbour is about 7″ x 4″.

There’s also various other things going on, including a whole new batch of ships a friend 3d printed in resin for me over a year ago that I’ve finally primed, but more on those when there’s progress to show off!

Still Around!

Yikes, last post in April! Swear I’m still breathing and gaming, though not as much as some years.

Just had a fun little game of WW2 fast boats using Thomas Brandsetter’s early draft Torpedoes & Tides rules (more here) which are based on/inspired by Ganesha Games Galleys & Galleons rules. T&T is quite a bit faster and lighter than even the TFL-published Coastal Patrol that we’ve been mostly using, but the rules look like they’ll have good flavour between vessel types and they certain capture the chaos and split-second decisions that characterize fast-boat combat.

Screenshot of some in-progress updated naval markers, Dec 2025.

Accordingly, I’ve been updating the various naval marker products I’ve published here over the years and will likely consolidate everything into a single big PDF – blinds, condition and tactical markers, star shell burst markers, etc. It helps that multi-page file handling is now fully mature in Inkscape and incredibly easy to use.

Hope the holiday season is being kind to you and yours, and here’s to a bit more activity around here in 2026!

Photos from Trumpeter Salute 2024

Last month was the annual Trumpeter Salute convention in Vancouver, BC. Usually right around the same time as the big Salute, this one is decidely smaller but still fun. It runs over the whole weekend rather than just one day, with one slot Friday night, 3 slots on Saturday and 1 big one on Sunday.

Friday

This year I ran other Under Alien Suns game in the Friday slot, this time using both my scifi and hellscape terrain. It was a lot of fun – we had 5 players and the usual set of hilarious moments. One player managed to roll a natural 1 on two different healing checks, dealing out 1 damage instead of healing. And my brother’s PC was bit the zombies but only died in the doorway to the exit, bottling up the PCs

Saturday

In the morning we played Roman on Roman naval violence with papercraft and small figures. Romans won, Romans lost, it was a good day for everybody but the Romans. As is our tradition, Brian and I played opposite each other – him playing the defenders and me the attackers.

Midday Brian and I played a nominally cooperative WW2 Italian partisan game – we all played different factions of partisans – both Brian and I picked flavours of communists, which are as opposed as you can get in a coop game. In the end, luck had my team closest to the scientist we had to get off. And the Nazis were rather crap, so in the end the partisans got to engage in their favourite activity – shooting at each other, which mostly meant everybody shooting me and nearly taking on the scientist before I got him off the table.

The evening I played some Canvas Eagles, always a good game. This year I played with Troy Tony Chard’s 1/144 planes, which are very hard to photograph well, so did get some good photos.

During the day I managed to get a few shots of some random games at various points.

Sunday

Last year I ran a pickup Gaslands game, which was a lot of fun, so this year I decided to formalize that. We ended up with 8 players and had a brawl to the death with 2 spec cars each (HMG front & either napalm or mines back). The winner was a car initially piloted by myself, then Brian’s daughter E (she of double jump last year) and then E’s aunt – who smartly drove away from the carnage at the end.

All in all, another fun convention and thanks to the organizers again.

Links of Interest, 4 January 2024

First Links of Interest of 2024!

Messing about with photo-etch (PE) parts? A bender seems like a useful thing, and happily there’s a Youtube build of a home-made PE parts bender from fairly common parts.

North Star are an awesome miniatures company who do all sorts of cool stuff, and among them is their North Star Magazine which is completely free and stuffed with awesomely well photographed painting articles by Kev Dallimore, an amazing and awesomely experienced pro painter.

In the tutorials line, Handiwork Games out of the UK have a nice pair of articles on making a simple terrain plinth for miniature photography. Part One is here, and Part Two goes into flocking and detailing.

Finally, for fun and for some period colour in our coastal naval games, this short British Pathe clip from 1943 on the RN’s Motor Torpedo Boats, also embedded below.

MTB in 1943 courtesy of British Pathe footage. Their channel has a bunch of clips like this, well worth looking up!

Another Coastal Module

I’ve finally finished another module for my 1/1200 scale coastal naval terrain. This is another 12″ long by 4″ deep piece with part of a reasonable size town on it, and has been sitting around for two years or possibly a bit longer, so it’s nice to get it finished and out of the way!

New coast module from one end, looking into the industrial part of town toward the church. Click for larger.

The buildings are all from Brigade Models’ Small Scale Scenics line, as always, and the boats and vehicles are 3d prints from Shapeways.

The other end, looking into the harbour & bridge and down the main street. The breakwater is a bit of sprue from plastic figures, which got me that nice round end and curve. Click for larger.

The construction is my standard setup, written about previously (see other related posts at the bottom or my naval scenery summary post) with a base of 1mm styrene sheet, a mix of materials for the basic ground forms, and a lot of different flocks for ground cover.

The one thing I might still add is some more of the marvelous Shapeways vehicles here and there…

I don’t have any immediate plans for more coastal modules… but I do have a lot more buildings and vehicles to put to use, and I was thinking that a coastal gun battery would be an interesting addition – the British coastal batteries seem to have had a pretty quiet war, mostly engaging aircraft, but the Allies reported regular engagements with German batteries especially along the occupied French coast… so maybe a half-length 6″ module with a bit of a headland, some gun pits, and a couple bunkers? We shall see…

Dead Animal Bits, A Kickstarter

Conversion bits for strange projects can be hard to come by, even these days when high quality plastic figures make kitbashing and bits-finding easier. One of the staples of a certain flavour of folk horror, though, is folks with antlers, either on their helms or straight up growing out of their heads, and nobody has done horns, antlers, and such… yet.

Enter Pete The Wargamer, who has partnered up with Wargames Atlantic to do Dead Animal Bits: Plastic Wargaming Bits as a Kickstarter. As of writing this it’s got about 16 days left to run and is over 2/3rds funded, which is promising for full funding!

Some of the planned bits. Image ganked from the Kickstarter page and cropped.

His campaign video is also over on YouTube and is nicely done, and one sprue will give you enough related bits to do whole units up similarly, which is always nice.

The Dead Animal Bits intro video

I’ve backed for a pouch of bits, 3 full sprues, and I’m really hoping to see this funded and produced so I can get inspired to get back to my weird folk horror 17th C stuff sometime in the new year!

So, if antlers and horns and bones and teeth and feathers and other gribbly conversion bits are an interest, have a look before December 18 2023 and consider backing Dead Animal Bits.

Not a paid endorsement or anything, just one of those chance finds via social media that slots very, very neatly into some of my specialized wargaming interests!

Links of Interest, November 23 2023

In the course of adding masts and other details to ships earlier this year, I collected some useful links on various WW2 ships, and leaned hard on the work of some of the amazingly talented ship modellers out there.

T2 Tanker display model; The Model Shipwright large-scale T2 tanker original plans; really nice display model of a small WW1-era freighter

The Historic Naval Ships Association’s collection of WW2 recognition and target ID manuals (not PDF, unfortunately, but nicely HTML’ized) is worth a look, as is the rest of their huge online library – check out the grey menu down the right hand side for all sorts of mostly-WW2 manuals, publications, and plans.

Meanwhile over on the gloriously named Last Stand on Zombie Island, a really cool article on how navies made smoke (deliberately). Lots of other cool WW1 to WW2 naval stuff over there too, well worth a look.

I know I’ve linked to Boom & Zoom Graphics before, but their basic guide to the paint schemes and markings of common WW2 aircraft is nice and clear and worth bookmarking.

Photos from Trumpeter Salute 2023

Brian and I (plus friends) attended Trumpeter Salute 2023 last weekend. No, not the UK one, the smaller one in Vancouver, Canada. We all had a great deal of fun, our first major miniatures convention since 2019 – after Bottos Con, which is primarily a board game convention, in Nov of last year.

Brian already wrote up a post as well, but no photos yet there.

Under Alien Suns (working title) – Coop scifi rules under heavy development

Friday afternoon in the first slot I ran another public beta test of my under development coop scifi skirmish ruleset, Under Alien Suns (the working title). It was a great deal of fun, autonomous vehicles got used as weapons, and there were many laughs. Also lots of great feedback.

Players were fighting in New Antares – against a mixed enemy – zombies from the former townsfolk & Halite Confederation soldiers

Vikings vs Saxons – Aftermath of the Raid

There were a pair of linked games both using Ravensfeast (a free online ruleset)- one of a Viking raid and then a 2nd of the Vikings attempted to get their stolen booty home. I missed the first game, but caught the second one. Also a chance to try out my new camera – a Canon RP with my older 60mm macro lens!

It ended up being a minor Viking victory, as they got the major loot (the laden donkey) off the table, and took down both my lord and the local bishop with his

Gaslands pickup game – Death Race!

As we were late getting back to the main hall after dinner on Saturday, we ended up running the first of a pair of pickup Gaslands games. This death race ended up with the leaders taking each other out and the person in last place at the start claiming victory.

But the most glorious moment was the double jump – jump, slide, spin, jump again. Amazing to watch

Operation Sea Lion – Bolt Action

Sunday is one big slot, but we ended up having time to play a pair of games. First up, a four-table Operation Sea Lion, the start of a larger Bolt Action Campaign. On our table, it is a very minor German victory, as we cheeseweasled some troops off at the end.

It all started badly, however, as the Brits took out 1/3 of our force on turn 1 and we failed our prepatory bombardment roll. But our crowning glory was storming the ruined house held only by Dad’s Army types, who inflicted huge casualties, but we did more.

One last Gaslands game – Flag Tag

We had one last Gaslands game – Flag Tag. Team red vs the other colours, which also happened to be the younger players, including a friend’s son, against the older players (Brian, Martin and Tony).

All in all, twas fun but you never get enough photos. I did also have a participatory art project this year – I asked players to graffiti my buildings for my scifi terrain. Photos of those shortly and thanks to all that participated, I got some great stuff.

Til next year!

Update! Martin has uploaded his photos to flickr he played many of the same games as Brian and I and even has shots of Brian’s boat game – something apparently Brian himself failed to get

Martin’s Flickr Album

Trumpeter Salute 2023

Trumpeter Salute 2023 Done and Dusted

My first gaming weekend since 2019 has come and gone and it was good. And as is often the case, I took far too few photos, including exactly none during my own game!

Friday evening Corey ran the sci-fi co-op game based on Sellswords he’s mentioned here a few times, while I played a mid-war What a Tanker game and traded my Sherman for a MkIV panzer.

Saturday morning I got a sturdy crew of Norsemen wiped out to a man by Saxons who were somewhat offended that we’d looted and burned the local monastery.

Saturday afternoon I ran a Coastal Patrol game, four German schnellboote attacking a British coastal convoy defended by a Hunt-class Destroyer Escort and a couple of plucky trawlers. The Hunt crippled one of the S-boats but then got shattered by a pair of torpedoes, and the big ocean-going freighter the Brits where shepherding down the coast also ate a pair of German torps before the S-boats roared off into the night.

Saturday evening we wound up doing a scratch game of Gaslands for eight players, a gloriously chaotic Death Race with lots of wrecks and some amazing driving – both amazingly bad and amazingly good!

Sunday morning I defended the shores of England from the German’s Operation Sealion, which was interesting (I’m not the biggest fan of Bolt Action, it’s a very cartoony rule set…), and then because we had time to kill before we headed off to the ferry, we ran another Gaslands game, this time a Flag Tag game for six players. Explosions, mayhem, and lunatic driving ensued!

I think I have a few photos on my phone, will pull them out. It’s been a weird and complicated week since then, hence the delay in this after-action post!

UPDATE: Corey has added some pictures here