Category Archives: Pulp

Posts about 28mm 1920s-30s pulp gaming using .45 Adventure rules from Rattrap Productions and other rules.

Pulp Design Tools & Resources, Part Three: Inspiration

Infection Is Avoided...
A 1930s WPA job-safety poster. Via x-ray_delta_one on Flickr.

A necessarily brief, personal and idiosyncratic tour through some websites with noteworthy archives of 1920s/30s posters, postcards, luggage tags and other graphics. Some photos, some stuff that’s technically outside our chosen era but still cool, and far too short, but enjoy, be inspired, and get a feel for the graphics of the pulp era!

Part One of this series introduced Inkscape. Part Two talked about design, typography & fonts.

The American Library of Congress WPA Posters collection, part of their American Memory project, is huge but not that easy to navigate. Start with the Collection Highlights tour, then just start hitting random keywords or subjects to find gems like Yellowstone Park posters, injunctions to clean up your trash, and even hippos. The WPA was the Works Progress Administration, part of the whole New Deal aimed at keeping Americans employed and maintaining national morale during the Great Depression. There was a whole wing of the WPA dedicated to encouraging the arts, including the graphic arts. Hence the really cool posters.
Continue reading Pulp Design Tools & Resources, Part Three: Inspiration

Pulp Design Tools & Resources, Part Two: Fonts

This is the second in a series of posts (three or more) aimed at introducing gamers to some of the resources out there they might not be aware of for making their own graphics & such. It’s based on our current areas of interest, the 1920s & 30s interwar pulp period, but should be of interest to anyone wanting to add some graphic design details to their gaming!

Part One was a general introduction to Inkscape.
Part Three is on online sources of pulp/interwar design & other images.

A Quick Intro to Some Pulp Design Basics

van isl golf poster
A 1930s Canadian Pacific poster for the Empress Hotel. Via Boston Public Library's Flickr account (CC BY-NC).

Have a look at the image to the right; it’s a good basic distillation of the design principles shared by many of the 20s/30s graphics we’re trying to replicate for our own uses. There were, of course, a number of different styles and variants in use in the period, this one just happens to be a favourite of mine and also easy to replicate in Inkscape!

There’s no gradients, just areas of solid colour. Shading is done with smaller areas of another solid colour — see the area along the golfer’s inner thigh or around his arms — or not done at all. Notice that the grass and sea are simply solid colours; the sea and sky are even exactly the same shade of blue, with the horizon sketched in with a thin tan divider. No outlines or sketch lines, either, just areas of colour.
Continue reading Pulp Design Tools & Resources, Part Two: Fonts

Pulp Design Tools & Resources, Part One: Inkscape

Everytime Corey or I post player aids, faux-vintage ads, building signs, faux magazine covers or similar to forums or elsewhere, there’s always people curious about the tools, fonts and resources we use.

This is the first in a series of posts (probably at least three) aimed at introducing gamers to some of the resources out there they might not be aware of for making their own graphics & such.

Part Two on fonts, typography & design has been published now.

Inkscape

The main tool is Inkscape, an amazing Open Source vector-graphics editor. It’s free to download, available for Windows, Linux, or Mac, and quite possibly the coolest program ever.
Continue reading Pulp Design Tools & Resources, Part One: Inkscape

GottaCon Gone

AoF Title
The Amulet of Fire poster
I only made it to Saturday’s sessions at GottaCon – busy Friday night and working Sunday – but it was good. Had a decent RPG session Saturday morning (I’m not much of a convention RPGer, but it was OK) and Saturday afternoon was my big one, the first outing of the “Amulet of Fire” scenario!

I got five players, four of whom were among my regular 45A crowd and one friend who’d never made it to our previous pulp games. We got set up, factions picked and off and running on the 1st Act, “The Missionary Position”.

Random highlights – the two Russian factions (White & Red Air Pirate) immediately started a brawl that lasted the whole Act and resulted in some sword wounds, lots of wasted lead, and one Red shot in the head. The British and the White Russians stitched up some sort of truce, based mostly on a mutual distaste for Bolshies.
Continue reading GottaCon Gone

Convention Checklist

Under 24hrs to go until my Gottacon game… checklist time.

Figures, Scenery & Stuff
Glue drying on the bases of the last figure needed. Dullcote tonight if I get to it, otherwise they’ll do for one game.
No scenery needed to be built, save a couple of small pieces. My brother has those under control, he assures me.
Vehicles… we have more than enough.
Black felt game cloth just to put under the scenery tiles… forgot that, will have to run without it. Not a big deal, it just would have looked neater with it.
Scenario & player handout material… all neccesary stuff finished, proofread and printed. I even have an 11×17 full colour version of the Amulet of Fire cover to put on one corner of the table!

Con Survival Kit
Bottle of water, large. Check.
Bottles of Coke (2)(Caffeine IS life). Check.
Chocolate bars (simple carbs = fast energy). Check.
Cold pizza (complex carbs are good, too). Check.
Comfy shoes. Check.

Still To-Do Tonight
Rearrange figure cases so all the figs I need for the scenario are in one case, instead of spread over five.
Rearrange scenery slightly so everything is in one banker’s box, not two.
Pick up car, deliver large scenery stuff to convention site, to stash under organizer’s table instead of wrestling with everything tomorrow morning.
Decent night’s sleep.

To-Do, Tomorrow
Find something worth playing in the morning.
2PM PST, inflict pulp mayhem upon the world!

A Classic Lost World Image

Via x-ray delta one on Flickr, this image (no source is given) is a classic “Lost World” illustration!

... garden tour gone bad!

I want a 28mm miniature of the guy on the left in the front, with bandaged head and machete! (I have lots of mighty hunter types with guns, but a shortage of assisstants, helpers, native guides and flunkies to fill out the rest of the safari party…)

Click through to Flickr for larger verisons. Lots of other neat pulpish and 20s/30s images on x-ray delta one’s photostream, too. Well worth checking out! Posted under CC BY-NC-SA 2.0.

One Week Until GottaCon & “Amulet of Fire”!

Next Friday GottaCon 2011 opens here in Victoria, and a week today, Saturday the 5th, is my pulp adventure game, “The Amulet of Fire”.

I’ve just finished the Encounter Cards for both Acts of Amulet. Here’s a few of the possible Encounters for Act One, “The Missionary Position”:
AoF Act One cards
Continue reading One Week Until GottaCon & “Amulet of Fire”!

Mesa we will see you again?

Climbing up the side of the mesaLarge terrain pieces are the lifeblood of any good gaming table and in a fit of boredom late one night at my old job (after my work was done for the day, honest), I set out to create such a piece.

Enter the mesa. Like many such projects, there was absolutely no prior design, just some scribblings on a pad before I set off to construct it. I knew I wanted a stone arch with a pathway up and over for characters to fight on, and I wanted a winding road up to a plateau, but everything else came as I hacked and sawed.

Continue reading Mesa we will see you again?

Old Signs for your Pulp Gaming

Old Signs for Pulp Gaming
Old Signs for Pulp Gaming

Inspired by my brother’s Fake Pulp Adverts post, I thought I would share one of my projects. Over the past few weeks I have been working on a series of old signs for pulp-era 28mm gaming. Designed for any era from the 1900’s to the 1940’s and in any part of the English-speaking world, these signs are fairly versatile.

You can also download the PDF version (Old Signs for Pulp Gaming) if you want a vectorized copy for scaling. As usual, these are designed in the superlative Inkscape, an Open Source vector editing program. The fonts used largely come from DaFont, which has a large set of free and Open Source fonts for use.

Where did the idea come from? The initial inspiration was this image of a locksmith shop in Winnipeg by one of my Flickr contacts:

Old locksmith shop in Winnipeg. Picture by rpaterso
Old locksmith shop in Winnipeg. Picture by rpaterso

After that I started to dive into the Shorpy image archive and came up with some gold. Images such as the one below are great for mining for re-creation:

Old Corner Bookstore: 1900 on Shorpy
Old Corner Bookstore: 1900 on Shorpy

The files are currently licensed for non-commercial, personal use, largely because not all the fonts used allow commercial publication.

Random Pulp Fake Adverts.

I’ve posted these on various forums, but never collected them into one place before. For your amusement, a batch of fake 1930s ads – grab the full size versions off Flickr to reproduce for your personal use on the sides of buildings, on billboards, or whatever!
Continue reading Random Pulp Fake Adverts.