Photos from Trumpeter Salute 2023

Brian and I (plus friends) attended Trumpeter Salute 2023 last weekend. No, not the UK one, the smaller one in Vancouver, Canada. We all had a great deal of fun, our first major miniatures convention since 2019 – after Bottos Con, which is primarily a board game convention, in Nov of last year.

Brian already wrote up a post as well, but no photos yet there.

Under Alien Suns (working title) – Coop scifi rules under heavy development

Friday afternoon in the first slot I ran another public beta test of my under development coop scifi skirmish ruleset, Under Alien Suns (the working title). It was a great deal of fun, autonomous vehicles got used as weapons, and there were many laughs. Also lots of great feedback.

Players were fighting in New Antares – against a mixed enemy – zombies from the former townsfolk & Halite Confederation soldiers

Vikings vs Saxons – Aftermath of the Raid

There were a pair of linked games both using Ravensfeast (a free online ruleset)- one of a Viking raid and then a 2nd of the Vikings attempted to get their stolen booty home. I missed the first game, but caught the second one. Also a chance to try out my new camera – a Canon RP with my older 60mm macro lens!

It ended up being a minor Viking victory, as they got the major loot (the laden donkey) off the table, and took down both my lord and the local bishop with his

Gaslands pickup game – Death Race!

As we were late getting back to the main hall after dinner on Saturday, we ended up running the first of a pair of pickup Gaslands games. This death race ended up with the leaders taking each other out and the person in last place at the start claiming victory.

But the most glorious moment was the double jump – jump, slide, spin, jump again. Amazing to watch

Operation Sea Lion – Bolt Action

Sunday is one big slot, but we ended up having time to play a pair of games. First up, a four-table Operation Sea Lion, the start of a larger Bolt Action Campaign. On our table, it is a very minor German victory, as we cheeseweasled some troops off at the end.

It all started badly, however, as the Brits took out 1/3 of our force on turn 1 and we failed our prepatory bombardment roll. But our crowning glory was storming the ruined house held only by Dad’s Army types, who inflicted huge casualties, but we did more.

One last Gaslands game – Flag Tag

We had one last Gaslands game – Flag Tag. Team red vs the other colours, which also happened to be the younger players, including a friend’s son, against the older players (Brian, Martin and Tony).

All in all, twas fun but you never get enough photos. I did also have a participatory art project this year – I asked players to graffiti my buildings for my scifi terrain. Photos of those shortly and thanks to all that participated, I got some great stuff.

Til next year!

Update! Martin has uploaded his photos to flickr he played many of the same games as Brian and I and even has shots of Brian’s boat game – something apparently Brian himself failed to get

Martin’s Flickr Album

Trumpeter Salute 2023

Trumpeter Salute 2023 Done and Dusted

My first gaming weekend since 2019 has come and gone and it was good. And as is often the case, I took far too few photos, including exactly none during my own game!

Friday evening Corey ran the sci-fi co-op game based on Sellswords he’s mentioned here a few times, while I played a mid-war What a Tanker game and traded my Sherman for a MkIV panzer.

Saturday morning I got a sturdy crew of Norsemen wiped out to a man by Saxons who were somewhat offended that we’d looted and burned the local monastery.

Saturday afternoon I ran a Coastal Patrol game, four German schnellboote attacking a British coastal convoy defended by a Hunt-class Destroyer Escort and a couple of plucky trawlers. The Hunt crippled one of the S-boats but then got shattered by a pair of torpedoes, and the big ocean-going freighter the Brits where shepherding down the coast also ate a pair of German torps before the S-boats roared off into the night.

Saturday evening we wound up doing a scratch game of Gaslands for eight players, a gloriously chaotic Death Race with lots of wrecks and some amazing driving – both amazingly bad and amazingly good!

Sunday morning I defended the shores of England from the German’s Operation Sealion, which was interesting (I’m not the biggest fan of Bolt Action, it’s a very cartoony rule set…), and then because we had time to kill before we headed off to the ferry, we ran another Gaslands game, this time a Flag Tag game for six players. Explosions, mayhem, and lunatic driving ensued!

I think I have a few photos on my phone, will pull them out. It’s been a weird and complicated week since then, hence the delay in this after-action post!

UPDATE: Corey has added some pictures here

Where does it go? Painted board edges for Sellswords (and other games)

Sellswords & Spellslingers, like a lot of similar games, often has bad guys (foes in Sellsword parlance) appear at random locations or randomly along the board edge. This process can slow down the game, so I’ve been dreaming up ways to speed it up for a while now. Given I own a 3D printer, I decided to do some designing FreeCAD to create some board edges for Sellswords, Warcry and the upcoming scifi Sellswords variant I’m working on.

Screenshot of the edges in FreeCAD

As I knew I was designing these once, I took some short cuts with my FreeCAD and just bodged it together. The base is a pair of 3″ Openlock templates, with Oxanium font and some ticks extruded onto them. Once printed and with the border corners designed and printed, I got a finished product, numbers from 1 to 35, as a Sellswords board is usually 36″x36″.

Printed but unpainted board edges and corner piece, with an empty 6″x6″ tile

And that is how they sat for many months with little action. I had a convention (BottosCon 2022) in November, so I spent a bunch of time painting up buildings but didn’t get to the edges. So they were black for that first con. Only after the con did I get a base coat of rust on them.

The rust is mostly Liquitex Burnt Sienna Acrylic, with some Liquitex Raw Sienna and Red Oxide, all sponged on to provide texture.

Which brings us to this week, where I finally got the paint job finished. I gloss coated the edges, then put down Vallejo chipping medium with an airbrush. After that was dry, I added blues – mostly Reaper’s True Blue, but also some Sky Blue and Brilliant Blue for accents – all by airbrush

All the many colours of blue!

After the blues were down, I chipped them using a tooth brush, then hand painted on some a cheap craft titanium white and rechipped them. The white nicely toned down as the chipping medium + water means the paint runs a bit.

Just before I finished, I also added some 18 to 21 edges, as we also play Warcry, which has the very strange board size of 30″ by 22″.

Where can you find the files?

I haven’t uploaded them anywhere yet, but will get them on Thingiverse shortly!

Spotting Record Cards for Naval Gaming

In all of the coastal naval rules sets that we’ve played, spotting and situational awareness are among the most important factors. Doesn’t matter how many guns you have or how good you are at shooting them if you can’t accurately spot and ID the enemy!

With a bunch of fast-moving boats on the table and a lot going on, it can be hard to keep track of who’s got a proper target spot on who, though, especially with things like the rule in Coastal Patrol that means if you fire automatic weaponry, the tracer glare off your own guns causes you to lose all your spotted targets.

We bounced a few options around, and among the simplest is that each ship or boat has a “Spot Card” and a dry erase pen – just mark the ID of who you spot down on it, if you lose spot on them, wipe their ID off.

I already use 3×4 plastic card protectors for ship record cards, so it was easy to take the same template and whip up a Spot Card to fit a 3×4 card sleeve. With that done, saving in both Letter (for North America) and A4 (for the rest of the world) PDF was trivial.

These are free to download, print, and use for personal use, as always, and I’d love to hear if these were useful for your own naval gaming!

The Workbench This Week, 28 March 2023

The workbench this week… is up and running in our new condo! We had an offer accepted at the beginning of February, got the keys ten days ago in mid-March, and are largely settled, set up, and getting on with things.

Set up in my new office/hobby lair but still looking fairly familiar. New larger cutting mat, though.

Gradually getting the painting and hobby stuff sorted and functional; the new room isn’t as large as the one at our rented place but forcing me to organize and stay de-cluttered is not actually a bad thing…

Tiny Messerschmidts for some fokkers to fly around in. (credit for that joke apparently goes to Douglas Bader…)

Decided to work through the stash of 1/1200 WW2 aircraft I got from Last Square a few months ago, starting with a trio of Bf110s and five Bf109s for the Luftwaffe to cause trouble in.

Always the random Reaper figures. Need to add some details to one or both treasure piles so they aren’t so obviously identical, but they’re neat sculpts!

I’ll be at Trumpeter Salute 2023 in Vancouver in about three weeks running a 1/1200 naval game of some sort, probably KM Schnellboote attacking an RN-defended British coastal convoy this time. This’ll be the first Trumpeter Salute since 2019 (a smaller event happened in 2022 but I didn’t get to it) so it’ll be fantastic to be back!

Storing the Fleets

When talking about masts on tiny ships recently I mentioned that my current storage solution for my fleets was, frankly, bad. This last weekend I sat down to fix that, and came up with a solution that will should preserve paint jobs and masts on all my boats and ships (and airplanes, too).

I started with a flat cardboard box which one of my Last Square orders came in, added 25mm high dividers of mat board with strips of foam glued to them, then slit the foam to allow the ends of the acrylic bases I use for all my vessels to slip in.

The first box is full, so I built a smaller box out of more mat board to hold a few of my larger merchant ships. After we move (ten days!) I’ve got a second identical Last Square box somewhere around to create a second larger fleet holder, and two of them should comfortably hold everything I’m likely to own for the next while!

The two batches of 1/1200 airplanes I’ve currently got painted and mounted are kind of tucked into the corners around the ships, and they’ll eventually need their own storage, but given that 1/1200 aircraft weigh basically nothing, I’m not concerned for now about having them a bit tangled with each other in the lower left corner of the larger box for now.

Masts & Booms, Part Two

After doing the detailing of the JMS 3d printed ships, I pulled out the rest of my 1/1200 WW2 ships, all pewter from Figurehead, and added masts to all of those ships that needed them. Most of these came with pewter cast masts that I had deliberately left off while assembling and painting these ships over the last few years as they’re incredibly fragile and my slightly ad-hoc (ie, bad) storage and transportation solution would have destroyed pewter masts in short order.

Masts all over, still needing paint. Various Figurehead pewter coastal vessels in the foreground, the JMS/Antics 3d printed larger ships background.
Stern-on view of the mast-installing session’s end. Very pleased with the masts and booms on the large coastal freighter on the right there.

Nothing special about the techniques here, just a tiny drillbit, fine tweezers, bits of plastic broom bristle, and superglue. Oh, and patience and a certain amount of bad language… The various coastal freighters all have booms alongside their masts as needed.

Overhead view. You can see the masts & booms on the two rear coastal freighters nicely here. Just for scale, the eight vessels in the center block there are all on 20mm by 40mm plexi bases. I still need to base up the JMS/Antics ships to match…

Finally, just for something else to do, I’ve got some more impossibly tiny airplanes based up! In this case, that scourge of surface targets including shipping, the Luftwaffe’s dreaded Ju87 Stuka, five of them all on 25mm wide plexi hexes, more broom bristle for their flying stands. Primer and paint on them in the next week or so, hopefully.

Stuka! Wee tiny little Stuka, anyway. A 1/1200 scale Stuka has a wingspan somewhere around 12mm across.

We are moving in the second half of March, however, so there might be a temporary slowdown of production and posting as our lives get packed up and moved across town to our new condo!

Masts & Booms

More detailing on 1/1200 scale ships with plastic broom bristle. I’ve added cargo handling booms to the masts and kingposts of two of the Antics 3d printed merchant ships.

Booms in progress, the Fort-type freighter foreground has four booms on each large mast and a boom at each kingpost midships. The Ehrenfels freighter in the back has one boom per main mast and I haven’t done the booms at either bow or stern kingposts yet.

For the mostly vertical booms at the kingposts and on the Ehrenfels I drilled holes into the deck with an absurdly tiny drill bit; the horizontal booms on the front and back decks of the Fort are just held in place with a dab of superglue at each end. On the Fort freighter I also put a radio mast immediately aft of the bridge.

The new detail all painted up.

I did the Fort freighter’s booms the same base grey as most of the ship, and the Ehrenfel’s the same ivory/off-white as her upperworks and deck. The plastic broom bristle takes ordinary acrylic hobby paint just fine.

Family portrait of the four ships I’ve added detail to so far. Left to right, we have an Antics 3d print O-class RN Destroyer, a Figurehead pewter RN Hunt II-class escort destroyer, Antics 3d print Fort/Lake type freighter, and finally the Antics 3d print Ehrenfels, a German blockade runner of early WW2 fame, all with their various topmasts, tripod masts, booms, and such done in broom bristle.

The other three Antics 3d ships will all get at least a few cargo booms, and at some point I need to pull out my main collection of Figurehead pewter ships and do the masts on those as well. The Figurehead ships come with pewter masts, but they’re terrifyingly fragile and I’ve mounted exactly none of them so far to any of my Figurehead collection!

A Word on Tools

All of this detail work was made much, much easier (really, was made possible, full stop) by an off-the-cuff purchase I made just before Christmas – a pair of inexpensive Excel brand “Slant Pointed Tweezer” superfine curved tip tweezers. Far finer than the even cheaper drugstore tweezers and well worth it if you want to do this sort of detail nonsense at 1/1200 scale!

Fine curved point tweezers. Well worth the $12 CAN at my awesome local hobby store.

Handling the super thin plastic broom bristle by hand is awkward and frustrating; the stuff is hard to even pick up off a cutting mat. I’m fairly sure I’d have given up on this detailing very early if I hadn’t snagged these at my friendly local hobby store.

Masts with Broom Bristle

A bit of experimenting today with plastic broom bristle for masts on 1/1200 WW2 ships. I’m happy to say it works well, although as expected at this tiny scale, it’s more than a little bit fiddly!

Side view. Foreground is the tripod mast on the Figurehead Hunt II destroyer escort, behind that is the Antics O-class destroyer with new topmast, and a piece of unused plastic bristle on behind that. Click for larger.

The bristles are harvested off our very ordinary kitchen broom and are some sort of black plastic. I’ve used them to mount 1/1200 airplanes and for 15mm and 28mm vehicle radio aerials in the past, and the thought of using them for more gamer-resistant ship’s masts than white metal or 3d printing would allow for was, I felt, worth exploring.

It seems to work quite well! The plastic broom bristle takes superglue nicely and is easy to work with. You can put a bend in it easily, which I had to do for the tripod mast on the Figurehead Hunt II destroyer escort, it cuts easily with a razor knife or precision hobby nippers, and I already know from previous uses that it’ll take paint just fine.

Rear view. The tripod mast on the Hunt II (right, on the craft stick) is very slightly cockeyed. I haven’t yet decided if I pull it off and trim it (or build a new one, if yanking this one off the ship ruins it…) or just live with it. Nevertheless, the basic idea works! Click, as usual, for larger.

Next up, I need to decide how many masts and booms and such I want to add to the various Antics 3d printed merchant ships I’ve been very slowly painting…

Wreck of the Z15A – Green, red and blue ships

On the wreck of the Z15A, near the Great Plain, there are three wrecks near a large lake/sea that always attract attention. The Green, Red and Blue ships are not spaceships, but rather waterborne craft from the ship’s former life, all now rusted wrecks that will float no longer.

All three can be found in The Galleries. This area, located port-side amidships, are where the structure of the ship blends seamlessly into buildings on the Great Plains itself. Many of the transportation links into the inner world start or end here, including the docks that these ships presumably used.

The Ships

All three ships are huge – the intact hull of the Red Ship is some 1000m in length, while the less intact Green and Blue ships were estimated to be in the 750 length.

Blue Ship

The most ruined of all three ships, all that is left of the Blue Ship is half a hull rotting. Large parts of this ship have apparently been cut up over the possible centuries it has been a wreck, possibly even as far back as the original inhabitants. Most of its equipment has similarly been carefully gutted, which speaks to re-purposing.

Green Ship

The Green Ship, resting on water-sodden grass, looks to have been deliberately run aground. On its hull can be found the remnants of scaffolding and work, possibly after it was run aground.

Unlike the other two ships, the Green Ship looks to have been a pleasure craft of some sort, with many features still found on terrestrial or space cruise ships today, including many open areas and more.

Red Ship

With lines that are reminiscent of an Earth-submarine during their second great war, this ship is the most intact in some ways, as the full hull is still visible. As the seas of the Great Plain are never more than a few metres deep at most (one way we know Z15A original inhabitants were not aquatic), it is unlikely the Red Ship actually was a submarine.

Inside the Red Ship is a maze of small passageways, with some decks being less a metre in height. On the side of the ship are doors that open, possibly for launching or retrieving other craft.

The Galleries

The Galleries are the main interface between the rest of the ship and the Great Plains. While other connections exist, only in the Galleries are there big enough connections to move full small ships or big equipment into the Great Plains.

The Galleries are named mostly because of the view they give – across the Great Plain. There are hundreds of km of window overlooking the Great Plain, parts of which could be considered places to rest or stop – whether to eat or not is unknown at this point.

Main Gallery

The Main Gallery is located exactly amidships on the port side, and contains the two largest airlocks on the ship, as well as a cavernous space between the two to allow transfer of materials. The outer pairs have long been breached, leaving most of the galleries open to space. But the inner pair are both intact. Each airlock was a 1 km cube of space, allowing moving all but the largest of vehicles all the way onto the Great Plain.

Wargaming & Such (formerly Brian's Wargaming Pages)