Well, Build Something 2018 is well underway at Lead Adventure. You can follow all the entries, including at least two other 3D printed things, over on the subforum.
And what of our 1956 PANG tricycle truck? Yesterday saw a lot of work on the back end. As of two days ago it looked like this:
I really didn’t like the aspect ratio of the truck – height, etc. So I completely rebuilt the back end so it was taller and thus looked narrower:
Today I started working on the front end, which is a lot harder. It has a lot of curves with curves, so it going to be a real challenge to do well. I am not overly happy with the look (too wide and squat) so might rebuild the front. Here it is in exploded view.
What I love about modelling this way is that if you don’t like something, it is trivial to rebuild it. Play with the ratio, etc.
Long time, no post. I (Corey) just got a 3D printer (an Ender 2) and so am working through beginning printing with it. Unfortunately after the first print the board cooked itself, so I am contenting my self with doing some design work in TinkerCAD.
I’ve posted links to horse painting articles and tutorials before, including the exhaustive “horse of a different colour” series over at Trouble at t’Mill. Mike even gives you some rough math on what colours any given troop/regiment/herd/group of horses should be: “One tip – if you’re batch painting, the maths works out roughly that you should pick out your hero horses that are going to be fancy colours, then split about a quarter of the rest off and earmark them for chestnuts, split a quarter of the leftovers from those off and earmark them as blacks, and paint the rest (which should be a bit over half) bay. The further back in history you go, the fewer chestnuts you’ll probably have.”
But what about the riders? Unarmoured or mostly unarmoured riders provide obvious opportunity for colour, depending on the army or era you’re modelling, but if it’s knights or early 17th Century cuirassier in full plate it’s all going to be silver/grey metal armour, right?
Armour can, in fact, be lots of colours than just “shiny metal”. It probably should be, in fact. Blacking, russeting, or even painting seems to have been fairly common. Keeping armour “white” (shiny) was a lot of work on an ongoing basis so a lot of munition-grade ordinary armour was finished in some way.
Russeting, blacking, and other forms of surface finish are done with various oils, acids, and other chemicals along with heat to seal the surface of the metal and protect it from rust and other corrosion. An interesting and informative thread over on My Armory (an arms/armour collector and creator forum) talks about various historic and modern treatments and the various shades that can be achieved. One essay on russeting I found uses modern Clorox bleach and baby oil!
Heating metal produces a coloration of the surface, which changes from yellow to purple to deep blue as the heat increases. When taken out of the fire at a particular temperature, the metal retains this color. Considerable skill is required to achieve a consistent and even heat-patination of large areas (e.g., a breastplate) or groups of objects (e.g., a complete armor, 32.130.6
). The favored color for armor, edged weapons, and firearm barrels was a deep blue, in a process is referred to as “bluing.” A range of colors could also be produced chemically, using a variety of different recipes, such as a rich brown color that was popular on firearm barrels in the late eighteenth and nineteenth century. Besides being attractive, patination and painting also inhibit rust on metal surfaces.
The entire Wallace Collection website is well worth looking through, by the way. It includes a huge collection of arms and armour through the ages, and a really well organized Advanced Search function to make things (slightly!) easier to find.
Also from the Wallace Collection is a “black and white” set of cavalry armour, almost certainly from an officer, with distinctive polished/silver bands around the edges of otherwise blackened armour. The Wallace writeup say, “Most military armours worn by lower-ranking troopers or infantrymen were left ‘black from the hammer’, that is, the metal was worked only up to the point when the armour would function as required. The surface finish was left black and hammer-marked. Bodies of cavalry wearing such armour were therefore often described as ‘Schwarze Reiter’- black riders. The armours of officers commanding groups of men armed in this way often had the bands and borders of their armour polished bright, producing the distinctive visual effect characteristic of ‘black and white’ armours.”
For a straight-up painted helmet, this one is 15th C, much earlier than the period I’m currently concerned with, but had red and white (now discoloured almost to yellow) paint that is still colourful and must have been spectacular when it was new. I don’t think, from what I’ve seen, that full on painted armour was still current by the mid-17th C, but blacked, blued, russeted, and even gilded surface treatments were certainly in regular use.
When it comes to miniature painting and armour, I’m thinking that the best way to represent coloured armour would be a metallic base coat and then inks or washes over that. I’m going to do some experimenting on the six cuirassier current on my painting bench and will report back!
Incidentally, if someone managed to save a copy of the Games Workshop article from back in 2011 I once linked to here I’d love to have it. I recall it opened with joking about how the author just painted all horses brown until his daughter told him his horses were boring, or similar!
Not the greatest photographs going, but so far the only ones I’ve gotten of all of my recently completed 28mm ECW figures all together!
Starting top left, the dark yellow coats belong to six firelock musketeers (in Pikeman’s Lament terms, either a Forlorn Hope or Commanded Shot). Clockwise we have two troops of regular horse, six per troop. One unit is brand-new and the other had most of it’s painting done years ago but have been touched up and re-based just recently. Somewhere in amongst the other horsemen is the mounted commander as well, finally finished and based.
The bottom centre infantry unit is a dozen muskets in green, then a dozen pike in green, and finally a dozen muskets in blue. There’s a couple of extra officer/sergeant figures in there as well.
The only unit not on the tray in the photo above is the twelve pike in blue I finished back in July 2017.
Finally, for fun and extra colour, I’ve been painting up the farm animals I got from Warbases early in 2017.
The geese are on a 40mm round styrene base, while the two sets of sheep are on roughly rectangular bases about 1″x2″. They’ll mostly be just scenery, or objectives in games that need loot tokens, but I’m also planning on using the flock of geese as a hazard in games of Pulp Alley, because big geese can be scary psycho critters!
Still in progress on the farm animal side are five or six ducks to go in and around the ponds I made in 2017, two big cart horses, and a couple of goats. I’ll probably get a few more animals on my next Warbases order, they’re fun to paint and provide great extra detail and colour on the tabletop.
On the ECW figure side of things the first six cuirassier heavy horse are in progress, and I’ll be doing up at least one more unit of firelock muskets. There’s also six officer/sergeant/character figures in progress – more on them in another post!
After months of doing absolutely zilch on the gaming front I saw the year out in some style, at least, with a whole bunch of English Civil War 28mm figures pushed through from “almost done” to actually finished in my time off between Christmas and New Years.
This means that all of the regular soldier figures seen on the workbench back in June are now finished and ready to game with, just the four officer/character figures seen there still to finish off.
The cavalry on the table now include five figures that I “finished” for the Lead Painter’s League way, way back in early 2011 (!) that have sat around ever since. I had thought these ECW figures had sat around for four or five years, but apparently it’s been more like seven. Yikes. “Finished” is in scare quotes in here because I was never happy with some of the details and finish on the riders, having put most of the effort in the horses. They’re back on the painting table for touchups, as are the other seven cavalry figures from that box of 12, and the first six heavy Cuirassiers for extra cavalry punch.
Finally, I pulled out a bunch of farm animals from my Warbases order of early 2017 and cleaned up and based six sheep, two cart horses, and a flock of geese, just for fun and extra flavour in games. They can act as loot markers in Pikeman’s Lament, just as scenery, or (especially the geese, geese are evil!) as unique hazards in Pulp Alley games!
Looking forward to a bit more gaming in 2018 than 2017 had to offer, including more Infinity and some games at Trumpeter Salute 2018 in a few months!
I’m fairly sure the last time I touched a paintbrush was back in July. Maybe August. As posts here will show, all wargaming activity of any sort coasted to a stop sometime in the first week or so of September, mostly due to a brain- and free-time-destroying family health crisis and associated astronomical levels of stress.
Most of that is sorted and past now, thankfully, and I did some fun non-wargaming creative stuff before Christmas so I’m finally sitting back down at the painting desk and getting stuff moving again.
I’ve committed to running at least two games at Trumpeter Salute 2018, as I mentioned last post, so I need a bunch of my ongoing English Civil War figures and scenery done by March. To that end, I’ve started cranking through the long-neglected ECW figures, most of the plastic Warlord figures.
I finished the last details and added flocking to a unit of six firelock musketeers, half a unit of regular musketeers, a full unit of a dozen pike, and a dog.
I’ve since moved on to another dozen mostly-finished musketeers and four more officer/character figures. The officer/character types are a chance to bust out some fun colours, as officers rarely wore uniforms in this period and often dressed like the gaudy wealthy gentlemen they were.
I have this week between Christmas and New Years off, so before the end of 2017 I might actually get a usable 24 point Pikeman’s Lament force finished by forcing myself to deal with a lot of the mostly-painted figures!
Real Life ganged up on me pretty solidly around mid-September and didn’t really let up until nearly the end of October, and by then other hobby interests had wandered in and distracted me from wargaming, hence the utter lack of updates here in three months!
I’ve committed to running at least two games at Trumpeter Salute 2018 in mid-March, though, so I need to get going on finishing scenery and figures for that!
In the mean time, Happy Holidays, Merry Christmas, and Happy New Year to all my readers, just in case I don’t get around to another post here before 2017 staggers to an end.
Hope everyone had a good Labour Day long weekend, if that’s a thing for you, and a good return to school, if that’s a thing for you and your family!
My hobby time has been really minimal the last while, both because the weather has been awesome, and because of whole piles of family stuff going on, both good and bad.
I’ve nevertheless managed to get the last of the resin water poured into the river modules, and touch up some of the earlier pieces done with epoxy glue with a skim of pourable resin to improve and harmonize all the water on all the segments. The two corner pieces done with epoxy had gone quite matte when the glue cured fully, not like the full gloss the resin retained.
Not quite done with these river segments yet, though. The ends of each segment needs cleanup. There’s bits of blu-tak that have bonded to the resin and will need to be scrapped off, a little bit of overflow resin to carve off, and most of the segments have little ridges at each end where the resin has crept up the tape-and-craft-stick dams at the ends of the segments. I’ll need to carve those off carefully with a sharp knife, and might need to mix a tiny batch of resin to patch a few bits.
After that the flocking on the banks all needs to be re-done; I’ll just cover over the existing flock with a new layer after the thinned matte medium went all milky.
Looking forward to getting this project done and onto the table during an actual game, it should look pretty damn good and I’m happy to finally have a high quality set of river segments at long last!
Gradual progress on pouring resin into the river segments, doing one segment every night. I work on an old plastic cafeteria tray and cover the tray with a box lid to keep out dust, cat hair, the cat, and other household sources of lint, dust, and fluff that will happily glue themselves to freshly poured resin.
One ounce of resin (half an ounce each of resin and hardener) is enough for one of the long 12″ river modules, which makes for easy measuring. I bought a batch of disposable plastic 3oz shot glasses to mix the resin in, and those seem to be working out nicely so far.
I add 8-10 drops of GW brown wash as I mix the resin, just enough to darken it a bit and add a bit more depth to the water effect. Between that and the shading I painted into the river bed sections I think I’ve gotten a reasonable feel of depth from a layer of resin that’s only about 1/8th” deep or so!
There’s a little bit of a lip on the ends where the resin has crept up the sides of the dams, but I’ll use a knife and wet sanding to get rid of that and a bit of gloss medium (or an additional dab of resin) to fix any scuffing from that process. I need to scrape off or cover the bits of blu-tak that have been glued into place by the resin, too, but I’ll do that last while I’m fixing the discoloured flocking along the banks, the places where the resin has soaked up into the flock, and adding the rest of the foliage.
Onward to the next resin pouring session!
(Semi-random aside: This is the 480th post here on The Warbard! Here’s to 500 before the end of 2017! September 2017 will mark seven years of our current WordPress based format; November 2017 will mark 19 years (!) of a wargaming web presence of some sort or another for me. I should probably organize something interesting for our 20th anniversary in November 2018…)
I had used basic hardware store 5-minute epoxy glue for the swampy pond test piece, and had more or less intended to just keep doing that for all ten river segments. I did the two smaller corner/curve river segments as a further test, and was really irritated when one of them came out all lumpy and matte instead of glossy.
I also realized that given the price of 5-minute epoxy, actual casting epoxy resin was actually going to work out cheaper for this whole project, especially given that 40% off coupons for large chains of craft stores are a thing! I picked up some EnviroTex Light Pour-on Epoxy from the aforementioned large craft store, for a total cost of about three more tubes of 5-minute epoxy after that useful discount coupon.
One US fluid ounce of resin nicely fills one of the full size 12″ long river segments; I could probably cut the quantity down just a bit, even. I did the resin pouring in an old cafeteria tray I use to help contain potentially messy projects. The dams at either end of the river segment are hardwood craft sticks (tongue depressors) wrapped in packing tape, secured with more packing tape from underneath the river segment and then further secured with blobs of blu-tak. I also pushed more blu-tak in along the edges of the river banks to block up possible gaps there.
As far as I can tell everything has gone smoothly with this first pour; I did it last night in bad light, working on our back patio to keep from stinking the apartment up. The Pour-On product is much less volatile and stinking than 5-minute epoxy glue, though! I didn’t see any leaks onto the tray and everything seemed to be cured up OK when I checked this morning before work, too, although the material info does warn this stuff takes up to 72 hours to full cure.
I’ve got seven river segments still to do water on – five more long straight pieces, the bridge, and the ford (both 6″ long) – so at one piece a day it’s going to be sometime next week before I can put the epoxy away.
The resin is much, much more aggressively self-levelling than the epoxy glue. I might go back and do a few ripples with gloss medium just so the river water doesn’t look completely still and stagnant. The one curved river segment that went all lumpy is going to get a very thin skim of resin to fix that and get a proper wet glossy look, as well.
At that point, once all the epoxy has cured hard, I need to go back and fix the flocking along the river banks. If you look at both photos above you can see some white staining on the banks. I put a coat of dilute matte medium over the flock, which I’ve used before many many times to properly secure flock and foliage on terrain pieces, and this time it left a distinct milky residue behind. I painted over that where it had stained the river bottom, and once the resin water is properly hardened I’ll re-do all the flocking to fix the discolouration there.
I’ve never had a matte medium and water (or white glue and water) mix do this to me before, in years of using it to secure terrain material of all types. Any readers have any good ideas about what the heck happened here?