Tag Archives: links

Pulpish Links of Interest, 13 October 2011

A miscelania of links, just so I get back into the habit of posting here!

Adventures of the 19XX is a pulptastic webcomic, full of zeppelins, giant airplanes, mystical oddness and villainy. Good fun, great art, and quite likely to inspire pulp gaming scenarios! (Warning: autoplaying music when the site loads…)

Need a World War One or Russian Civil War force? For the next 24hrs or so from the time I write this, Brigade Games has a great bulk deal, 7 packs for the price of 6, which works out amazingly cheap per figure. Nice figures, too — check out my White Russian riflemen from earlier this year.

If you’re looking for inspiration for Great War/WW1 terrain, check this amazing Lead Adventure Forum thread out – thejammedgatling’s First World War Terrain Boards – it’s a long thread of a project that’s been a year+ in the running so far, but well worth it.

Also via LAF, these amazing fake fur grasslands by Elledan. He’s got more on his blog, and also a small tutorial on his fake fur terrain. I badly want to do more fake fur terrain, done well it looks great!

I’ve finally got my painting bench set up again after moving at the end of September, so more original content should be landing on the Warbard shortly!

Messrs. Clarke & von Clausewitz

“Everything is very simple in War, but the simplest thing is difficult.” — Carl von Clausewitz, On War

Richard Clarke of TooFatLardies has written a fascinating post over on his Lard Island blog about friction in games and in reality. Short version: real war is full of things going pear shaped; most gaming systems aren’t. Go read the full article, I’m doing it a terrible disservice with my one-line smartass summary!

Should you want to read old von Clausewitz yourself, Project Gutenburg has an English translation of On War, Vol. One free to download. The short chapter Richard refers to in his post is Chapter VII. Friction In War — even for those of us with short attention spans, well worth a read!

This counts as another prod to get more figures painted for Through the Mud and the Blood, too!

The Dropship Drops Out?

Over on the excellent 15mm science-fiction focused Dropship Horizon blog, a rather startling notice that Mark, the blogowner, is planning to “bring the tyres to a halt and turn off the engines for the final time“.

The pace of posting had slowed slightly over on Dropship recently, but with interesting developments still going on in 15mm SF, it’s unfortunate to see Dropship Horizon shutting down so abruptly.

Hopefully Mark leaves Dropship up and running even if he isn’t actively posting, as his links and articles are an invaluable resource for 15mm SF gamers. Having done basically nothing with this website for quite a number of years before reviving it late in 2010, I certainly understand that people’s gaming interests wax and wane and sometimes it’s time to move on, but even a somewhat dusty resource is better than nothing — Dropship’s collected information can still help 15mm SF gamers for years, as this site was doing even during the years I was neglecting it.

Best of luck to Mark in his other gaming interests, and here’s hoping that some day in the future he relights Dropship’s engines, brings up her running lights and starts posting cool 15mm SF things again!

(I guess this means I should update, refurbish and republish my mothballed list of 15mm SF miniatures companies, just in case Dropship does go entirely offline!)

ECW Painting, Other Randomness for 28 May 2011

An entire week since my last substantial post! The horror, how will our dedicated readership cope?

I’ve been painting up an English Civil War/Thirty Years War storm this week, filling that inevitable post-Lead Painters League void with 40-odd plastic pike-and-shotte foot and a dozen horse. You all saw 5 of the horse in one of my LPL entries, of course, the rest are taking shape nicely and all of the foot now have most of their basic paint on them. Sunday the 29th we’re running a 1000pt Field of Glory: Renaissance big battle, and I’m breaking one of my long-standing rules by fielding figures that aren’t even anywhere near finished just to get something on the table. At least they’re not straight-up Primered Legions — there are depths to which I will not stoop.

No pictures of my WiP paintjobs, but I’ll take the camera to tomorrow’s big game and try to get some reasonable shots to share here.

The Lead Adventure Forum is, of course, one of the greatest collections of creative wargaming minds I’m aware of. A random sampling of current coolness there that should be more widely known: Chicken Race on the Arumbaya, in which the estimable Hammers plans a pulpish steamboat race with a South American feel and some great-looking boats. Also, Boggler’s converted Improvised Back-of-Beyond Armoured Truck, very nice conversions of diecast toy trucks.

Elsewhere on the web (elseweb?) An Evil Giraffe has done his own versions of my riverbank pieces, and very nice they are too. He used broken cork sheet for his banks, so it has more texture (but also more height) than mine.

Finally, also via LAF but worthy of being mentioned on it’s own, Sarissa Precision have started selling a very, very nice looking line of 28mm laser-cut and -etched urban buildings that are perfect for pulp! Information here on the Sarissa site, and on sale here in their online store. I can’t wait to have some spare money to throw Sarissa’s way, the buildings are a good size (6″x4″ or 8″x6″ footprints and stackable for extra floors) and a fair price with enough detail to be interesting but not too fussy that they’re impractical. Hopefully at some point they offer their windows, doors and other details seperately, or even just the building fronts for those of us comfortable cutting our own side and rear walls.

Photos tomorrow or Monday of the ECW/TYW big-game madness, I promise!

Updates to Links Pages

Finally got around to doing some badly needed pruning of the General & Personal Wargaming Links page, which has frankly needed it since about 2004…

On a more positive note, I added a whole batch of new companies and other links to the Pulp Links page, which has only needed expansion and other TLC since earlier this year!

As always, if you have a new site to suggest or updated site to share with us, please leave a comment on the relevant post or contact us!

Zeppelins. We like Zeppelins.

There’s zeppelin on the curent banner for this site, and we’re notorious pulp gamers, so it should come as no surprise that zeppelins are amongst our favourite things here on The Warbard. Sure, they’re often explosive, prone to crashing in a stiff wind and all the rest, but let’s face it, zeppelins are just cool.

In A World More Pulpish (which is a much cooler place than reality) there’d be zeppelins everywhere. One glimpse of how A World More Pulpish might have looked, with zepps overhead, is found in this Feb. 2010 post over on Propnomicon, Zeppelin Goldmine.
Continue reading Zeppelins. We like Zeppelins.

Another Review of .45 Adventures 2nd Edition

Another review of .45 Adventures 2nd Edition has come out, this one in The Ancible #9, a free-to-download PDF magazine.

I hadn’t actually grabbed a copy of The Ancible before, I have to admit. It started as a “real” paper magazine, I’m pretty sure, and when it switched to free PDFs I missed the memo! It bills itself as “a full colour digital magazine that specilises in the field of Science Fiction and fantasy wargaming” and it delivers — besides the 45A2e review in this edition there’s a long review & painting article on some giant Warmachine war wagon, a review of the new Battletech box set, another review of Heavy Gear: Arena, some interviews (great conversions in the interview with the Frenchwoman!) and a lot of advertising for all sorts of conventions, companies and such. Well worth checking out, I shall have to start grabbing the back issues and seeing what I missed.

The 45A2e review is longer than mine, with a nice introduction to the pulp gaming genre and more detail on specific game mechanics and such than mine. Go check it out, and the rest of The Ancible. Well worth it.

Pulp Design Tools & Resources, Part Three: Inspiration

Infection Is Avoided...
A 1930s WPA job-safety poster. Via x-ray_delta_one on Flickr.

A necessarily brief, personal and idiosyncratic tour through some websites with noteworthy archives of 1920s/30s posters, postcards, luggage tags and other graphics. Some photos, some stuff that’s technically outside our chosen era but still cool, and far too short, but enjoy, be inspired, and get a feel for the graphics of the pulp era!

Part One of this series introduced Inkscape. Part Two talked about design, typography & fonts.

The American Library of Congress WPA Posters collection, part of their American Memory project, is huge but not that easy to navigate. Start with the Collection Highlights tour, then just start hitting random keywords or subjects to find gems like Yellowstone Park posters, injunctions to clean up your trash, and even hippos. The WPA was the Works Progress Administration, part of the whole New Deal aimed at keeping Americans employed and maintaining national morale during the Great Depression. There was a whole wing of the WPA dedicated to encouraging the arts, including the graphic arts. Hence the really cool posters.
Continue reading Pulp Design Tools & Resources, Part Three: Inspiration

Pulp Design Tools & Resources, Part Two: Fonts

This is the second in a series of posts (three or more) aimed at introducing gamers to some of the resources out there they might not be aware of for making their own graphics & such. It’s based on our current areas of interest, the 1920s & 30s interwar pulp period, but should be of interest to anyone wanting to add some graphic design details to their gaming!

Part One was a general introduction to Inkscape.
Part Three is on online sources of pulp/interwar design & other images.

A Quick Intro to Some Pulp Design Basics

van isl golf poster
A 1930s Canadian Pacific poster for the Empress Hotel. Via Boston Public Library's Flickr account (CC BY-NC).

Have a look at the image to the right; it’s a good basic distillation of the design principles shared by many of the 20s/30s graphics we’re trying to replicate for our own uses. There were, of course, a number of different styles and variants in use in the period, this one just happens to be a favourite of mine and also easy to replicate in Inkscape!

There’s no gradients, just areas of solid colour. Shading is done with smaller areas of another solid colour — see the area along the golfer’s inner thigh or around his arms — or not done at all. Notice that the grass and sea are simply solid colours; the sea and sky are even exactly the same shade of blue, with the horizon sketched in with a thin tan divider. No outlines or sketch lines, either, just areas of colour.
Continue reading Pulp Design Tools & Resources, Part Two: Fonts

Pulp Design Tools & Resources, Part One: Inkscape

Everytime Corey or I post player aids, faux-vintage ads, building signs, faux magazine covers or similar to forums or elsewhere, there’s always people curious about the tools, fonts and resources we use.

This is the first in a series of posts (probably at least three) aimed at introducing gamers to some of the resources out there they might not be aware of for making their own graphics & such.

Part Two on fonts, typography & design has been published now.

Inkscape

The main tool is Inkscape, an amazing Open Source vector-graphics editor. It’s free to download, available for Windows, Linux, or Mac, and quite possibly the coolest program ever.
Continue reading Pulp Design Tools & Resources, Part One: Inkscape